SysMO-DB/seek

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app/controllers/projects_controller.rb

Summary

Maintainability
C
1 day
Test Coverage

Method asset_report has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

  def asset_report
    @no_sidebar=true
    project_assets = @project.assets | @project.assays | @project.studies | @project.investigations
    @types=[DataFile,Model,Sop,Presentation,Investigation,Study,Assay]
    @public_assets = {}
Severity: Minor
Found in app/controllers/projects_controller.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method asset_report has 44 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def asset_report
    @no_sidebar=true
    project_assets = @project.assets | @project.assays | @project.studies | @project.investigations
    @types=[DataFile,Model,Sop,Presentation,Investigation,Study,Assay]
    @public_assets = {}
Severity: Minor
Found in app/controllers/projects_controller.rb - About 1 hr to fix

    Method update has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

      def update
        
        # extra check required to see if any avatar was actually selected (or it remains to be the default one)
        avatar_id = params[:project].delete(:avatar_id).to_i
        @project.avatar_id = ((avatar_id.kind_of?(Numeric) && avatar_id > 0) ? avatar_id : nil)
    Severity: Minor
    Found in app/controllers/projects_controller.rb - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method update_members has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

      def update_members
        groups_to_remove = params[:group_memberships_to_remove] || []
        people_and_institutions_to_add = params[:people_and_institutions_to_add] || []
        groups_to_remove.each do |group|
          g = GroupMembership.find(group)
    Severity: Minor
    Found in app/controllers/projects_controller.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method auth_params has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def auth_params
        restricted_params={:sharing => User.admin_logged_in?,
                           :site_root_uri => User.admin_logged_in?,
                           :site_username => User.admin_logged_in?,
                           :site_password => User.admin_logged_in?,
    Severity: Minor
    Found in app/controllers/projects_controller.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method new has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def new
        @project = Project.new
    
        possible_unsaved_data = "unsaved_#{@project.class.name}_#{@project.id}".to_sym
        if session[possible_unsaved_data]
    Severity: Minor
    Found in app/controllers/projects_controller.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method edit has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def edit
        
        possible_unsaved_data = "unsaved_#{@project.class.name}_#{@project.id}".to_sym
        if session[possible_unsaved_data]
          # if user was redirected to this 'edit' page from avatar upload page - use session
    Severity: Minor
    Found in app/controllers/projects_controller.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        if session[possible_unsaved_data]
          # if user was redirected to this 'edit' page from avatar upload page - use session
          # data; alternatively, user has followed some other route - hence, unsaved session
          # data is most probably not relevant anymore
          if params[:use_unsaved_session_data]
    Severity: Minor
    Found in app/controllers/projects_controller.rb and 1 other location - About 50 mins to fix
    app/controllers/projects_controller.rb on lines 107..129

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        if session[possible_unsaved_data]
          # if user was redirected to this 'edit' page from avatar upload page - use session
          # data; alternatively, user has followed some other route - hence, unsaved session
          # data is most probably not relevant anymore
          if params[:use_unsaved_session_data]
    Severity: Minor
    Found in app/controllers/projects_controller.rb and 1 other location - About 50 mins to fix
    app/controllers/projects_controller.rb on lines 137..159

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            flash[:notice] = "#{t('project')} was successfully created."
            format.html { redirect_to(@project) }
            format.xml  { render :xml => @project, :status => :created, :location => @project }
    Severity: Minor
    Found in app/controllers/projects_controller.rb and 1 other location - About 15 mins to fix
    app/controllers/assays_controller.rb on lines 144..146

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 25.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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