SysMO-DB/seek

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app/helpers/assets_helper.rb

Summary

Maintainability
C
1 day
Test Coverage

File assets_helper.rb has 285 lines of code (exceeds 250 allowed). Consider refactoring.
Open

module AssetsHelper
  include ApplicationHelper

  #the prefix used on some field id's, e.g. data_files_data_url
  def asset_field_prefix
Severity: Minor
Found in app/helpers/assets_helper.rb - About 2 hrs to fix

    Method authorize_related_items has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def authorize_related_items(related)
        related.each do |key, res|
          res[:items].uniq!
          res[:items].compact!
          unless res[:items].empty?
    Severity: Minor
    Found in app/helpers/assets_helper.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method resource_title_draggable_avatar has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
    Open

      def resource_title_draggable_avatar resource, version=nil
    
        icon=""
        image=nil
        if resource.avatar_key
    Severity: Minor
    Found in app/helpers/assets_helper.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method text_for_resource has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

      def text_for_resource resource_or_text
        if resource_or_text.is_a?(String)
          text = resource_or_text.underscore.humanize
        else
          resource_type = resource_or_text.class.name
    Severity: Minor
    Found in app/helpers/assets_helper.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method related_items_method has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

      def related_items_method(resource, item_type)
        if item_type == "TavernaPlayer::Run"
          method_name = 'runs'
        else
          method_name = item_type.underscore.pluralize
    Severity: Minor
    Found in app/helpers/assets_helper.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                                   {:url => url_for(:action => 'related_items_tab_ajax'),
                                    :method => "get",
                                    :condition => "check_tab_content('#{tab_content_view_all}', '#{tab_content_view_some}')",
                                    :with => "'resource_type=' + '#{resource_type}'
                                              +  '&scale_title=' + '#{scale_title}'
    Severity: Major
    Found in app/helpers/assets_helper.rb and 1 other location - About 1 hr to fix
    app/helpers/assets_helper.rb on lines 333..342

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                                   {:url => url_for(:action => 'related_items_tab_ajax'),
                                    :method => "get",
                                    :condition => "check_tab_content('#{tab_content_view_some}', '#{tab_content_view_all}')",
                                    :with => "'resource_type=' + '#{resource_type}'
                                                                             +  '&scale_title=' + '#{scale_title}'
    Severity: Major
    Found in app/helpers/assets_helper.rb and 1 other location - About 1 hr to fix
    app/helpers/assets_helper.rb on lines 309..318

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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