T4rk1n/tarkjs

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Function rollImages has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const rollImages = (canvas, imageList, options=rollImagesOptions) => {
    const { refreshRate, width, height, startX, startY, loop } = objExtend({}, rollImagesOptions, options)
    const ctx = canvas.getContext('2d')
    let canceled = false,
        cancel = () => canceled = true,
Severity: Minor
Found in src/dom/canvas.js - About 1 hr to fix

    Function globalScope has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

    export const globalScope = (() => {
        // eslint-disable-next-line no-undef
        const glob = typeof module !== 'undefined' && module.exports ? global
            : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}
    
    
    Severity: Minor
    Found in src/global-scope.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function chainPromises has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

    export const chainPromises = (creators, options=defaultChainOptions) => {
        let canceled = false, cancel = () => canceled = true
        const { onChain, onError, rejectOnError } = objExtend({}, defaultChainOptions, options)
        const promise = new Promise((resolve, reject) => {
            let i = 0, acc = []
    Severity: Minor
    Found in src/extensions/prom-extensions.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function createElement has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

    export const createElement = (container, elementId, options=defaultCreateElementOptions) => {
        let element = document.getElementById(elementId)
        if (!element) {
            const {
                elementType, attributes, innerHtml, onload, front, insert
    Severity: Minor
    Found in src/dom/dom-manipulations.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function loadImageChain has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export const loadImageChain = (baseurl, extension, start) => {
        let i = start, cancel = () => {}, canceled = false, cur
        const images = []
        const promise = new Promise((resolve, reject) => {
            const onStop = (e) => {
    Severity: Minor
    Found in src/dom/loaders.js - About 1 hr to fix

      Function fetchRequest has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

      export const fetchRequest = (url, init={}) => {
          let canceled
          const promise = new Promise((resolve, reject) => {
              fetch(url, init).then((rep) => {
                  if (canceled) reject({
      Severity: Minor
      Found in src/requests/requests.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function rollImages has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

      export const rollImages = (canvas, imageList, options=rollImagesOptions) => {
          const { refreshRate, width, height, startX, startY, loop } = objExtend({}, rollImagesOptions, options)
          const ctx = canvas.getContext('2d')
          let canceled = false,
              cancel = () => canceled = true,
      Severity: Minor
      Found in src/dom/canvas.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function loadImageChain has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

      export const loadImageChain = (baseurl, extension, start) => {
          let i = start, cancel = () => {}, canceled = false, cur
          const images = []
          const promise = new Promise((resolve, reject) => {
              const onStop = (e) => {
      Severity: Minor
      Found in src/dom/loaders.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  if (elem.offsetWidth > 0) {
                      elem.style.width = (elem.offsetWidth - decrementX) + 'px'
                  } else {
                      endX = true
                  }
      Severity: Minor
      Found in src/dom/animations/animations.js and 1 other location - About 55 mins to fix
      src/dom/animations/animations.js on lines 161..165

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 53.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  if (elem.offsetHeight > 0) {
                      elem.style.height = (elem.offsetHeight - decrementY) + 'px'
                  } else {
                      endY = true
                  }
      Severity: Minor
      Found in src/dom/animations/animations.js and 1 other location - About 55 mins to fix
      src/dom/animations/animations.js on lines 156..160

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 53.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                          else reject({
                              error: 'xhr_fail',
                              message: `XHR ${url} FAILED - STATUS: ${xhr.status} MESSAGE: ${xhr.statusText}`,
                              xhr
                          })
      Severity: Minor
      Found in src/requests/requests.js and 1 other location - About 40 mins to fix
      src/requests/requests.js on lines 35..39

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 48.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                      reject({
                          error: 'fetch_fail',
                          message: `Fetch ${url} failed, status: ${rep.statusCode}, message: ${rep.statusText}`,
                          response: rep
                      })
      Severity: Minor
      Found in src/requests/requests.js and 1 other location - About 40 mins to fix
      src/requests/requests.js on lines 90..94

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 48.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function fadeOut has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

      export const fadeOut = (elem, options=defaultAnimationOptions) => {
          const { division } = {...defaultAnimationOptions, ...options}
          elem.style.opacity = 1
          const increment = 1 / division
          let canceled = false
      Severity: Minor
      Found in src/dom/animations/animations.js - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function fadeIn has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

      export const fadeIn = (elem, options=defaultFadeInOptions) => {
          const { display, division } = objExtend({}, defaultFadeInOptions, options)
          elem.style.opacity = 0
          elem.style.display = display
          const increment = 1 / division
      Severity: Minor
      Found in src/dom/animations/animations.js - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              const {
                  elementType, attributes, innerHtml, onload, front, insert
              } = objExtend({}, defaultCreateElementOptions, options)
      Severity: Minor
      Found in src/dom/dom-manipulations.js and 1 other location - About 30 mins to fix
      src/dom/canvas.js on lines 32..32

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          const { refreshRate, width, height, startX, startY, loop } = objExtend({}, rollImagesOptions, options)
      Severity: Minor
      Found in src/dom/canvas.js and 1 other location - About 30 mins to fix
      src/dom/dom-manipulations.js on lines 60..62

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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