TestingResearchIllinois/NonDex

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nondex-maven-plugin/src/main/java/edu/illinois/nondex/plugin/DebugTask.java

Summary

Maintainability
D
1 day
Test Coverage

Method startDebugLinear has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

    public List<Configuration> startDebugLinear(Configuration config, long start, long end) {
        List<Configuration> allFailingConfigurations = new LinkedList<Configuration>();

        List<Pair<Pair<Long, Long>, Configuration>> pairs = new LinkedList<Pair<Pair<Long, Long>, Configuration>>();
        pairs.add((Pair<Pair<Long, Long>, Configuration>)Pair.of((Pair<Long, Long>)Pair.of(start, end),

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method startDebugBinary has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

    public List<Configuration> startDebugBinary(Configuration config) {
        List<Configuration> allFailingConfigurations = new LinkedList<Configuration>();

        List<Pair<Pair<Long, Long>, Configuration>> pairs = new LinkedList<Pair<Pair<Long, Long>, Configuration>>();
        pairs.add((Pair<Pair<Long, Long>, Configuration>)Pair.of((Pair<Long, Long>)Pair.of(0L,

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method startDebugLinear has 34 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public List<Configuration> startDebugLinear(Configuration config, long start, long end) {
        List<Configuration> allFailingConfigurations = new LinkedList<Configuration>();

        List<Pair<Pair<Long, Long>, Configuration>> pairs = new LinkedList<Pair<Pair<Long, Long>, Configuration>>();
        pairs.add((Pair<Pair<Long, Long>, Configuration>)Pair.of((Pair<Long, Long>)Pair.of(start, end),

    Method startDebugBinary has 34 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public List<Configuration> startDebugBinary(Configuration config) {
            List<Configuration> allFailingConfigurations = new LinkedList<Configuration>();
    
            List<Pair<Pair<Long, Long>, Configuration>> pairs = new LinkedList<Pair<Pair<Long, Long>, Configuration>>();
            pairs.add((Pair<Pair<Long, Long>, Configuration>)Pair.of((Pair<Long, Long>)Pair.of(0L,

      Method debug has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          public String debug() throws MojoExecutionException {
      
              //The test must have failed if it's being debugged, ergo there should exist a failing configuration
              assert (!this.failingConfigurations.isEmpty());
      
      

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      TODO found
      Open

              // TODO(gyori): refactor this crap.

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private List<Configuration> createNewSeedsToRetry() {
              Configuration someFailingConfig = this.failingConfigurations.iterator().next();
              int newSeed = someFailingConfig.seed * ConfigurationDefaults.SEED_FACTOR;
              List<Configuration> retryWOtherSeeds = new LinkedList<>();
              for (int i = 0; i < 10; i++) {
      nondex-gradle-plugin/plugin/src/main/java/edu/illinois/nondex/gradle/tasks/NonDexDebug.java on lines 203..217

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 127.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private String makeResultString(List<Configuration> debuggedOnes) {
              StringBuilder sb = new StringBuilder();
              for (Configuration config : debuggedOnes) {
                  if (config == null) {
                      continue;
      nondex-gradle-plugin/plugin/src/main/java/edu/illinois/nondex/gradle/tasks/NonDexDebug.java on lines 185..201

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 112.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private String tryDebugSeeds() {
              List<Configuration> debuggedOnes = this.debugWithConfigurations(this.failingConfigurations);
      
              if (debuggedOnes.size() > 0) {
                  return makeResultString(debuggedOnes);
      nondex-gradle-plugin/plugin/src/main/java/edu/illinois/nondex/gradle/tasks/NonDexDebug.java on lines 165..183

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 93.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private List<Configuration> debugWithConfigurations(List<Configuration> failingConfigurations) {
              List<Configuration> allDebuggedConfigs = new LinkedList<Configuration>();
              for (Configuration config : failingConfigurations) {
                  Configuration dryConfig;
                  if ((dryConfig = this.failsOnDry(config)) != null) {
      nondex-gradle-plugin/plugin/src/main/java/edu/illinois/nondex/gradle/tasks/NonDexDebug.java on lines 219..231

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 72.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                      if ((failingConfiguration = this.failsWithConfig(config, midPoint + 1, end)) != null) {
                          pairs.add(Pair.of((Pair<Long, Long>)Pair.of(midPoint + 1, end), failingConfiguration));
                          binarySuccess = true;
                      }
      nondex-maven-plugin/src/main/java/edu/illinois/nondex/plugin/DebugTask.java on lines 241..244

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 62.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                      if ((failingConfiguration = this.failsWithConfig(config, localStart + 1, localEnd)) != null) {
                          pairs.add(Pair.of((Pair<Long, Long>)Pair.of(localStart + 1, localEnd), failingConfiguration));
                          found = true;
                      }
      nondex-maven-plugin/src/main/java/edu/illinois/nondex/plugin/DebugTask.java on lines 192..195

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 62.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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