spec/models/concerns/obstructions_spec.rb
require 'rails_helper'
RSpec.describe Piece, type: :model do
let(:user) { FactoryGirl.create(:user) }
let(:game) { FactoryGirl.create(:game, black_player_id: user.id)}
before(:each) { game.pieces.destroy_all }
describe "#is_obstructed?" do
subject(:is_obstructed?) { piece_to_move.is_obstructed?(destination_x, destination_y) }
let(:piece_to_move) { FactoryGirl.create(:piece, color: "Black", name: name_to_move, x_pos: 3, y_pos: 2, game_id: game.id) }
describe "For Knight can't be obstructed" do
let(:name_to_move) { "Knight" }
let(:destination_x) { 5 }
let(:destination_y) { 3 }
it { is_expected.to eq(false) }
end
describe 'Any obstructions' do
before(:each) { FactoryGirl.create(:rook, color: "White", x_pos: x_obstructs, y_pos: y_obstructs, game_id: game.id) }
let(:name_to_move) { "Queen" }
context 'for the horizontal direction' do
let(:destination_x) { 6 }
let(:destination_y) { 2 }
context 'when there is an obstruction' do
let(:x_obstructs) { 5 }
let(:y_obstructs) { 2 }
it { is_expected.to eq(true) }
end
context 'when there is no obstruction' do
let(:x_obstructs) { 6 }
let(:y_obstructs) { 2 }
it { is_expected.to eq(false) }
end
end
context 'for the vertical direction' do
let(:destination_x) { 3 }
let(:destination_y) { 6 }
context 'when there is an obstruction' do
let(:x_obstructs) { 3 }
let(:y_obstructs) { 3 }
it { is_expected.to eq(true) }
end
context 'when there is no obstruction' do
let(:x_obstructs) { 0 }
let(:y_obstructs) { 0 }
it { is_expected.to eq(false) }
end
end
context 'for the diagonal direction' do
let(:destination_x) { 7 }
let(:destination_y) { 6 }
context 'when there is an obstruction' do
let(:x_obstructs) { 5 }
let(:y_obstructs) { 4 }
it { is_expected.to eq(true) }
end
context 'when there is no obstruction' do
let(:x_obstructs) { 7 }
let(:y_obstructs) { 6 }
it { is_expected.to eq(false) }
end
end
end
end
end