Showing 9 of 9 total issues
Method any_role?
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def any_role? roles_hash = {}
roles_hash.each_pair do |section, rules|
return false unless[ Array, String, Symbol ].include?(rules.class)
return has_role?(section, rules) if [ String, Symbol ].include?(rules.class)
rules.each{ |rule| return true if has_role?(section, rule) }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method owner?
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def owner? obj
return false unless obj
return true if admin?
section_name = obj.class.to_s.tableize
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_controllers
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def generate_controllers
if gen_name == 'install'
cp_models
cp_config
elsif gen_name == 'config'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return id == obj[:user][:id] if obj[:user]
Avoid too many return
statements within this method. Open
return id == obj[:user_id] if obj[:user_id]
Avoid too many return
statements within this method. Open
return id == obj.user_id if obj.respond_to? :user_id
Method rule_off
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def rule_off section_name, rule_name
role = to_hash
rule_name = rule_name.to_slug_param(sep: '_')
section_name = section_name.to_slug_param(sep: '_')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method has_role?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def has_role? section_name, rule_name
hash = role_hash
section_name = section_name.to_slug_param(sep: '_')
rule_name = rule_name.to_slug_param(sep: '_')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_default_role
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def set_default_role
unless role
default_role = ::Role.find_by_name(TheRole.config.default_user_role)
self.role = default_role if default_role
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"