Similar blocks of code found in 9 locations. Consider refactoring. Open
@Test
public void testRenderSceneWithBVH() throws TimeoutException {
mockFileManagerReply(false,
ConstantsAndroidTests.CORNELL_BOX_WATER_OBJ,
ConstantsAndroidTests.CORNELL_BOX_WATER_MTL,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 9 locations. Consider refactoring. Open
@Test
public void testRenderSceneWithNaive() throws TimeoutException {
mockFileManagerReply(false,
ConstantsAndroidTests.CORNELL_BOX_WATER_OBJ,
ConstantsAndroidTests.CORNELL_BOX_WATER_MTL,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 9 locations. Consider refactoring. Open
@Test
public void testRenderSceneWithRegularGrid() throws TimeoutException {
mockFileManagerReply(false,
ConstantsAndroidTests.CORNELL_BOX_WATER_OBJ,
ConstantsAndroidTests.CORNELL_BOX_WATER_MTL,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Wrong lexicographical order for 'java.util.concurrent.TimeoutException' import. Should be before 'org.junit.Test'. Open
import java.util.concurrent.TimeoutException;
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- Exclude checks
Checks that the groups of import declarations appear in the order specifiedby the user. If there is an import but its group is not specified in theconfiguration such an import should be placed at the end of the import list.
This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.
Extra separation in import group before 'java.util.concurrent.TimeoutException' Open
import java.util.concurrent.TimeoutException;
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- Exclude checks
Checks that the groups of import declarations appear in the order specifiedby the user. If there is an import but its group is not specified in theconfiguration such an import should be placed at the end of the import list.
This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.
Extra separation in import group before 'puscas.mobilertapp.AbstractTest' Open
import puscas.mobilertapp.AbstractTest;
- Read upRead up
- Exclude checks
Checks that the groups of import declarations appear in the order specifiedby the user. If there is an import but its group is not specified in theconfiguration such an import should be placed at the end of the import list.
This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.
Abbreviation in name 'testRenderSceneWithBVH' must contain no more than '2' consecutive capital letters. Open
public void testRenderSceneWithBVH() throws TimeoutException {
- Read upRead up
- Exclude checks
Validates abbreviations (consecutive capital letters) length in identifier name,it also allows to enforce camel case naming. Please read more atGoogle Style Guideto get to know how to avoid long abbreviations in names.
allowedAbbreviationLength
specifies how many consecutive capital letters areallowed in the identifier.A value of 3 indicates that up to 4 consecutive capital letters are allowed,one after the other, before a violation is printed. The identifier 'MyTEST' would beallowed, but 'MyTESTS' would not be.A value of 0 indicates that only 1 consecutive capital letter is allowed. Thisis what should be used to enforce strict camel casing. The identifier 'MyTest' wouldbe allowed, but 'MyTEst' would not be.
ignoreFinal
, ignoreStatic
, and ignoreStaticFinal
control whether variables with the respective modifiers are to be ignored.Note that a variable that is both static and final will always be considered underignoreStaticFinal
only, regardless of the values of ignoreFinal
and ignoreStatic
. So for example if ignoreStatic
is true butignoreStaticFinal
is false, then static final variables will not be ignored.
This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.