synthesis/fragment/fragment.go
Function optimizeOverhangIteration
has a Cognitive Complexity of 24 (exceeds 20 allowed). Consider refactoring. Wontfix
Wontfix
func optimizeOverhangIteration(sequence string, minFragmentSize int, maxFragmentSize int, existingFragments []string, existingOverhangs []string) ([]string, float64, error) {
// If the sequence is smaller than maxFragment size, stop iteration.
if len(sequence) < maxFragmentSize {
existingFragments = append(existingFragments, sequence)
return existingFragments, SetEfficiency(existingOverhangs), nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function NextOverhangs
has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring. Wontfix
Wontfix
func NextOverhangs(currentOverhangs []string) ([]string, []float64) {
currentOverhangMap := make(map[string]bool)
for _, overhang := range currentOverhangs {
currentOverhangMap[overhang] = true
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function optimizeOverhangIteration
has 5 arguments (exceeds 4 allowed). Consider refactoring. Wontfix
Wontfix
func optimizeOverhangIteration(sequence string, minFragmentSize int, maxFragmentSize int, existingFragments []string, existingOverhangs []string) ([]string, float64, error) {
Function optimizeOverhangIteration
has 5 return statements (exceeds 4 allowed). Wontfix
Wontfix
func optimizeOverhangIteration(sequence string, minFragmentSize int, maxFragmentSize int, existingFragments []string, existingOverhangs []string) ([]string, float64, error) {
// If the sequence is smaller than maxFragment size, stop iteration.
if len(sequence) < maxFragmentSize {
existingFragments = append(existingFragments, sequence)
return existingFragments, SetEfficiency(existingOverhangs), nil