Showing 4 of 171 total issues
Method to_play
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def to_play(color, pos)
if pos == ''
gtp_pos = 'pass'
else
pos = pos.bytes
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method peek_skipping_whitespace
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def peek_skipping_whitespace
while char = next_character
next if char[/\s/]
break
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method gtp_move
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def gtp_move(node)
pps = node.properties
if pps['SZ']
@boardsize = pps['SZ'].to_i
out = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def parse(sgf, strict_parsing = true)
error_checker = strict_parsing ? SGF::StrictErrorChecker.new : SGF::LaxErrorChecker.new
@sgf_stream = SGF::Stream.new(sgf, error_checker)
@assembler = SGF::CollectionAssembler.new
until @sgf_stream.eof?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"