Showing 7 of 7 total issues
`` has 24 functions (exceeds 20 allowed). Consider refactoring. Open
export default class {
constructor (target) {
this._styleSheetEnabled = false;
this._stylesheetElement = null;
this._stylesheet = this._initializeStyleElement(target);
Function initCSS
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
initCSS () {
const cssRules = this._stylesheet.cssRules;
const styleElem = this._stylesheetElement;
if (this._isArray(cssRules)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Blocks are nested too deeply (4). Open
if (cssRules[key] && cssRules[key].cssText) {
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- Exclude checks
enforce a maximum depth that blocks can be nested (max-depth)
Many developers consider code difficult to read if blocks are nested beyond a certain depth.
Rule Details
This rule enforces a maximum depth that blocks can be nested to reduce code complexity.
Options
This rule has a number or object option:
-
"max"
(default4
) enforces a maximum depth that blocks can be nested
Deprecated: The object property maximum
is deprecated; please use the object property max
instead.
max
Examples of incorrect code for this rule with the default { "max": 4 }
option:
/*eslint max-depth: ["error", 4]*/
/*eslint-env es6*/
function foo() {
for (;;) { // Nested 1 deep
let val = () => (param) => { // Nested 2 deep
if (true) { // Nested 3 deep
if (true) { // Nested 4 deep
if (true) { // Nested 5 deep
}
}
}
};
}
}
Examples of correct code for this rule with the default { "max": 4 }
option:
/*eslint max-depth: ["error", 4]*/
/*eslint-env es6*/
function foo() {
for (;;) { // Nested 1 deep
let val = () => (param) => { // Nested 2 deep
if (true) { // Nested 3 deep
if (true) { // Nested 4 deep
}
}
};
}
}
Related Rules
- [complexity](complexity.md)
- [max-len](max-len.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (cssRules.hasOwnProperty(key)) {
if (cssRules[key] && cssRules[key].cssText) {
styleElem.appendChild(document.createTextNode(`${cssRules[key].cssText}`));
}
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (let i = 0; i < len; i++) {
if (cssRules[i] && cssRules[i].cssText) {
styleElem.appendChild(document.createTextNode(`${cssRules[i].cssText}`));
}
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _normalizeProperty
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
_normalizeProperty (property) {
if (this._CACHED_PROPERTIES.hasOwnProperty(property)) {
return this._CACHED_PROPERTIES[property];
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _flattenToOneLevel
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_flattenToOneLevel( data) {
for (let key in data) {
const styles = data[key];
for (let _key in styles) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"