src/gameEngine.js
import readlineSync from 'readline-sync';
const levelsCount = 3;
const makeGameLvl = (count, getQuestionAnswer) => {
if (count === 0) {
return true;
}
const [question, correctAnswer] = getQuestionAnswer();
console.log(`Question: ${question}`);
const answer = readlineSync.question('Your answer: ');
if (correctAnswer === answer) {
const newCount = count - 1;
console.log('Correct!');
return makeGameLvl(newCount, getQuestionAnswer);
}
console.log(`'${answer}' is wrong answer ;(. Correct answer was ${correctAnswer}.`);
return false;
};
const makeGame = (description, questionAnswer, gamerName) => {
console.log(`\n${description}\n`);
console.log(makeGameLvl(levelsCount, questionAnswer) ? `Congratulations, ${gamerName}!`
: `Let's try again, ${gamerName}!`);
};
export default makeGame;