src/games/progression.js
import play from '../index.js';
import generateRandom from '../utils.js';
const getProgression = (start, length, incrementSize) => {
const result = [];
for (let i = 0; i < length; i += 1) {
result.push(start + i * incrementSize);
}
return result;
};
const progressionLength = 10;
const minIncrement = 1;
const maxIncrement = 10;
const rule = 'What number is missing in the progression?';
const generateRound = () => {
const firstNumOfProgression = generateRandom();
const incrementSize = generateRandom(minIncrement, maxIncrement);
const progression = getProgression(firstNumOfProgression, progressionLength, incrementSize);
const secretIndex = generateRandom(0, progressionLength - 1);
const answer = progression[secretIndex].toString();
progression[secretIndex] = '..';
const question = progression.join(' ');
return {
answer,
question,
};
};
export default () => {
play(rule, generateRound);
};