data/cs/missionTypes.json
{
"MT_ARENA": {
"value": "Rathuum"
},
"MT_ARTIFACT": {
"value": "Disruption"
},
"MT_ASSAULT": {
"value": "Assault"
},
"MT_ASSASSINATION": {
"value": "Assassination"
},
"MT_CAPTURE": {
"value": "Capture"
},
"MT_DEFENSE": {
"value": "Defense"
},
"MT_DISRUPTION": {
"value": "Disruption"
},
"MT_EVACUATION": {
"value": "Defection"
},
"MT_EXCAVATE": {
"value": "Excavation"
},
"MT_EXTERMINATION": {
"value": "Extermination"
},
"MT_HIVE": {
"value": "Hive"
},
"MT_INTEL": {
"value": "Spy"
},
"MT_LANDSCAPE": {
"value": "Free Roam"
},
"MT_MOBILE_DEFENSE": {
"value": "Mobile Defense"
},
"MT_PVP": {
"value": "Conclave"
},
"MT_RESCUE": {
"value": "Rescue"
},
"MT_RETRIEVAL": {
"value": "Hijack"
},
"MT_SABOTAGE": {
"value": "Sabotage"
},
"MT_SECTOR": {
"value": "Dark Sector"
},
"MT_SURVIVAL": {
"value": "Survival"
},
"MT_TERRITORY": {
"value": "Interception"
},
"MT_DEFAULT": {
"value": "Unknown"
},
"MT_VOID_CASCADE": {
"value": "Void Cascade"
},
"MT_ASCENSION": {
"value": "Ascension"
}
}