data/fr/missionTypes.json
{
"MT_ARENA": {
"value": "Rathuum"
},
"MT_ARTIFACT": {
"value": "Perturbation"
},
"MT_ASSAULT": {
"value": "Assaut"
},
"MT_ASSASSINATION": {
"value": "Assassinat"
},
"MT_CAPTURE": {
"value": "Capture"
},
"MT_DEFENSE": {
"value": "Défense"
},
"MT_DISRUPTION": {
"value": "Perturbation"
},
"MT_EVACUATION": {
"value": "Désertion"
},
"MT_EXCAVATE": {
"value": "Excavation"
},
"MT_EXTERMINATION": {
"value": "Extermination"
},
"MT_HIVE": {
"value": "Ruche"
},
"MT_INTEL": {
"value": "Espionnage"
},
"MT_LANDSCAPE": {
"value": "Exploration Libre"
},
"MT_MOBILE_DEFENSE": {
"value": "Défense Mobile"
},
"MT_PVP": {
"value": "Conclave"
},
"MT_RESCUE": {
"value": "Sauvetage"
},
"MT_RETRIEVAL": {
"value": "Détournement"
},
"MT_SABOTAGE": {
"value": "Sabotage"
},
"MT_SECTOR": {
"value": "Dark Sector"
},
"MT_SURVIVAL": {
"value": "Survie"
},
"MT_TERRITORY": {
"value": "Interception"
},
"MT_DEFAULT": {
"value": "Inconnu"
},
"MT_VOID_CASCADE": {
"value": "Void Cascade"
},
"MT_ASCENSION": {
"value": "Ascension"
}
}