data/pl/missionTypes.json
{
"MT_ARENA": {
"value": "Rathuum"
},
"MT_ARTIFACT": {
"value": "Disruption"
},
"MT_ASSAULT": {
"value": "Natarcie"
},
"MT_ASSASSINATION": {
"value": "Zabójstwo"
},
"MT_CAPTURE": {
"value": "Pojmanie"
},
"MT_DEFENSE": {
"value": "Obrona"
},
"MT_DISRUPTION": {
"value": "Disruption"
},
"MT_EVACUATION": {
"value": "Defection"
},
"MT_EXCAVATE": {
"value": "Wydobycie"
},
"MT_EXTERMINATION": {
"value": "Eksterminacja"
},
"MT_HIVE": {
"value": "Hive"
},
"MT_INTEL": {
"value": "Infiltracja"
},
"MT_LANDSCAPE": {
"value": "Free Roam"
},
"MT_MOBILE_DEFENSE": {
"value": "Mobilna obrona"
},
"MT_PVP": {
"value": "Konklawe"
},
"MT_RESCUE": {
"value": "Ratunek"
},
"MT_RETRIEVAL": {
"value": "Hijack"
},
"MT_SABOTAGE": {
"value": "Sabotaż"
},
"MT_SECTOR": {
"value": "Mroczny Sector"
},
"MT_SURVIVAL": {
"value": "Przetrwanie"
},
"MT_TERRITORY": {
"value": "Przechwycenie"
},
"MT_DEFAULT": {
"value": "Unknown"
},
"MT_VOID_CASCADE": {
"value": "Void Cascade"
},
"MT_ASCENSION": {
"value": "Ascension"
}
}