data/zh/conclaveData.json
{
"modes": {
"PVPMODE_ALL": {
"value": "任意模式"
},
"PVPMODE_DEATHMATCH": {
"value": "剿灭"
},
"PVPMODE_TEAMDEATHMATCH": {
"value": "團隊殲奪"
},
"PVPMODE_NONE": {
"value": "無"
},
"PVPMODE_CAPTURETHEFLAG": {
"value": "奪取中樞"
},
"PVPMODE_SPEEDBALL": {
"value": "月動球"
}
},
"categories": {
"PVPChallengeTypeCategory_WEEKLY": {
"value": "週",
"description": "每周"
},
"PVPChallengeTypeCategory_WEEKLY_ROOT": {
"value": "周根目录",
"description": "每周挑战"
},
"PVPChallengeTypeCategory_DAILY": {
"value": "日",
"description": "每日"
},
"PVPChallengeTypeCategory_DAILY_ROOT": {
"value": "天根目录",
"description": "每日挑战"
},
"PVPChallengeTypeCategory_MODEAFFECTOR": {
"value": "修改回合",
"description": "修改回合"
}
},
"challenges": {
"PVPTimedChallengeKillsPrimaryEASY": {
"title": "首要目标",
"description": "以主武器击杀1个敌人",
"standing": 500
},
"PVPTimedChallengeKillsPrimaryMEDIUM": {
"title": "首要目标",
"description": "以主武器击杀4个敌人",
"standing": 1500
},
"PVPTimedChallengeKillsPrimaryHARD": {
"title": "专注首要目标",
"description": "于一场竞赛中, 以主武器击杀3个敌人",
"standing": 3000
},
"PVPTimedChallengeKillsSecondaryEASY": {
"title": "次要目标",
"description": "以副武器击杀1个敌人",
"standing": 500
},
"PVPTimedChallengeKillsSecondaryMEDIUM": {
"title": "次要目标",
"description": "以副武器击杀4个敌人",
"standing": 1500
},
"PVPTimedChallengeKillsSecondaryHARD": {
"title": "专注次要目标",
"description": "于一场竞赛中, 以副武器击杀3个敌人",
"standing": 3000
},
"PVPTimedChallengeKillsWhileSlidingEASY": {
"title": "滑行突击",
"description": "滑行时击杀1个敌人",
"standing": 500
},
"PVPTimedChallengeKillsWhileSlidingMEDIUM": {
"title": "滑行突击",
"description": "滑行时击杀4个敌人",
"standing": 1500
},
"PVPTimedChallengeKillsWhileSlidingHARD": {
"title": "专注滑行突击",
"description": "于一场竞赛中, 滑行时击杀3个敌人",
"standing": 3000
},
"PVPTimedChallengeKillsComboEASY": {
"title": "技巧熟练",
"description": "使用近战武器、枪炮或能力任意两种组合击杀了1名对手",
"standing": 500
},
"PVPTimedChallengeKillsComboMEDIUM": {
"title": "技巧熟练",
"description": "使用近战武器、枪炮或能力任意两种组合击杀了4名对手",
"standing": 1500
},
"PVPTimedChallengeKillsComboHARD": {
"title": "专注熟练技巧",
"description": "在一场比赛中, 使用近战武器、枪炮或能力任意两种组合击杀 3 名对手",
"standing": 3000
},
"PVPTimedChallengeKillsMultiEASY": {
"title": "技巧熟练",
"description": "使用近战武器、枪炮或能力任意两种击杀 1 名对手",
"standing": 500
},
"PVPTimedChallengeKillsMultiMEDIUM": {
"title": "技巧熟练",
"description": "使用近战武器、枪炮或能力任意两种击杀 4 名对手",
"standing": 1500
},
"PVPTimedChallengeKillsMultiHARD": {
"title": "专注技巧熟练",
"description": "在一场比赛中, 使用近战武器、枪炮或能力任意两种击杀 3 名对手",
"standing": 3000
},
"PVPTimedChallengeKillsStreakEASY": {
"title": "连续击杀",
"description": "获得 1 次连续击杀",
"standing": 500
},
"PVPTimedChallengeKillsStreakMEDIUM": {
"title": "连续击杀",
"description": "获得 3 次连续击杀",
"standing": 1500
},
"PVPTimedChallengeKillsStreakHARD": {
"title": "专注连续击杀",
"description": "在一场比赛中, 获得 2 次连续击杀",
"standing": 3000
},
"PVPTimedChallengeKillsStreakStopped_EASY": {
"title": "连续击杀终结",
"description": "击杀 1 名正在连续击杀状态中的敌人",
"standing": 500
},
"PVPTimedChallengeKillsStreakStoppedEASY": {
"title": "连续击杀终结",
"description": "击杀 1 名正在连续击杀状态中的敌人",
"standing": 500
},
"PVPTimedChallengeKillsStreakStopped_MEDIUM": {
"title": "连续击杀终结",
"description": "击杀 3 名正在连续击杀状态中的敌人",
"standing": 1500
},
"PVPTimedChallengeKillsStreakStoppedMEDIUM": {
"title": "连续击杀终结",
"description": "击杀 3 名正在连续击杀状态中的敌人",
"standing": 1500
},
"PVPTimedChallengeKillsStreakStopped_HARD": {
"title": "专注连续击杀终结",
"description": "在一场比赛中, 击杀 2 名正在连续击杀状态中的敌人",
"standing": 3000
},
"PVPTimedChallengeKillsStreakStoppedHARD": {
"title": "专注连续击杀终结",
"description": "在一场比赛中, 击杀 2 名正在连续击杀状态中的敌人",
"standing": 3000
},
"PVPTimedChallengeKillsTargetInAirEASY": {
"title": "反空袭",
"description": "击杀 1 名空中的敌人",
"standing": 500
},
"PVPTimedChallengeKillsTargetInAirMEDIUM": {
"title": "反空袭",
"description": "击杀 4 名空中的敌人",
"standing": 1500
},
"PVPTimedChallengeKillsTargetInAirHARD": {
"title": "专注反空袭",
"description": "在一场比赛中, 击杀 3 名空中的敌人",
"standing": 3000
},
"PVPTimedChallengeKillsWhileInAirEASY": {
"title": "空袭",
"description": "滞留空中时击杀 1 名敌人",
"standing": 500
},
"PVPTimedChallengeKillsWhileInAirMEDIUM": {
"title": "空袭",
"description": "滞留空中时击杀 4 名敌人",
"standing": 1500
},
"PVPTimedChallengeKillsWhileInAirHARD": {
"title": "专注空袭",
"description": "在一场比赛中, 滞留空中时击杀 3 名敌人",
"standing": 3000
},
"PVPTimedChallengeKillsMeleeEASY": {
"title": "角斗士",
"description": "以近战击杀敌人 1 次",
"standing": 500
},
"PVPTimedChallengeKillsMeleeMEDIUM": {
"title": "角斗士",
"description": "以近战击杀敌人 4 次",
"standing": 1500
},
"PVPTimedChallengeKillsMeleeHARD": {
"title": "专注角斗士",
"description": "在一场比赛中, 以近战击杀敌人 3 次",
"standing": 3000
},
"PVPTimedChallengeKillsPowerEASY": {
"title": "虚空绘师",
"description": "以Warframe的能力击杀敌人 1 次",
"standing": 500
},
"PVPTimedChallengeKillsPowerMEDIUM": {
"title": "虚空绘师",
"description": "以Warframe的能力击杀敌人 4 次",
"standing": 1500
},
"PVPTimedChallengeKillsPowerHARD": {
"title": "专注虚空绘师",
"description": "在一场比赛中, 以Warframe的能力击杀敌人 3 次",
"standing": 3000
},
"PVPTimedChallengeKillsHeadShotsEASY": {
"title": "神枪手",
"description": "爆头击杀 1 次",
"standing": 500
},
"PVPTimedChallengeKillsHeadShotsMEDIUM": {
"title": "神枪手",
"description": "爆头击杀 4 次",
"standing": 1500
},
"PVPTimedChallengeKillsHeadShotsHARD": {
"title": "专注神枪手",
"description": "在一场比赛中, 爆头击杀 3 次",
"standing": 3000
},
"PVPTimedChallengeKillsStreakDominationEASY": {
"title": "支配",
"description": "在不被他们击杀的情况下, 击杀 1 名对手",
"standing": 500
},
"PVPTimedChallengeKillsStreakDominationMEDIUM": {
"title": "支配",
"description": "在不被他们击杀的情况下, 击杀 4 名对手",
"standing": 1500
},
"PVPTimedChallengeKillsStreakDominationHARD": {
"title": "专注支配",
"description": "在一场比赛中, 在不被他们击杀的情况下, 击杀 3 名对手",
"standing": 3000
},
"PVPTimedChallengeKillsPaybackEASY": {
"title": "复仇",
"description": "击杀 1 名曾经杀掉你的敌人",
"standing": 500
},
"PVPTimedChallengeKillsPaybackMEDIUM": {
"title": "复仇",
"description": "击杀 4 名曾经杀掉你的敌人",
"standing": 1500
},
"PVPTimedChallengeKillsPaybackHARD": {
"title": "专注复仇",
"description": "在一场比赛中, 击杀 3 名曾经杀掉你的敌人",
"standing": 3000
},
"PVPTimedChallengeFlagReturnEASY": {
"title": "救星",
"description": "将队上的中枢归还 1 次",
"standing": 500
},
"PVPTimedChallengeFlagReturnMEDIUM": {
"title": "救星",
"description": "将队上的中枢归还 4 次",
"standing": 1500
},
"PVPTimedChallengeFlagCaptureEASY": {
"title": "恶棍",
"description": "夺取 1 个中枢",
"standing": 500
},
"PVPTimedChallengeFlagCaptureMEDIUM": {
"title": "恶棍",
"description": "夺取 4 个中枢",
"standing": 1500
},
"PVPTimedChallengeSpeedballCatchesEASY": {
"title": "注意!",
"description": "传球给队友 3 次",
"standing": 1000
},
"PVPTimedChallengeSpeedballCatchesMEDIUM": {
"title": "注意!",
"description": "传球给队友 10 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballCatchesHARD": {
"title": "集中注意!",
"description": "在一场比赛中, 传球给队友 6 次",
"standing": 6000
},
"PVPTimedChallengeSpeedballInterceptionsEASY": {
"title": "拦截",
"description": "拦球 3 次",
"standing": 1000
},
"PVPTimedChallengeSpeedballInterceptionsMEDIUM": {
"title": "拦截",
"description": "拦球 6 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballInterceptionsHARD": {
"title": "专注拦截",
"description": "在一场比赛中, 拦球 3 次",
"standing": 6000
},
"PVPTimedChallengeSpeedballStealsEASY": {
"title": "夺取",
"description": "偷球 3 次",
"standing": 1000
},
"PVPTimedChallengeSpeedballStealsMEDIUM": {
"title": "夺取",
"description": "偷球 6 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballStealsHARD": {
"title": "专注夺取",
"description": "在一场比赛中, 偷球 3 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballChecksEASY": {
"title": "门都没有!",
"description": "殴打带球的对手 3 次",
"standing": 1000
},
"PVPTimedChallengeSpeedballChecksMEDIUM": {
"title": "门都没有!",
"description": "殴打带球的对手 10 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballChecksHARD": {
"title": "专注门都没有!",
"description": "在一场比赛中, 殴打带球的对手 6 次",
"standing": 6000
},
"PVPTimedChallengeSpeedballPassesEASY": {
"title": "使命必达!",
"description": "成功传球给队友 3 次",
"standing": 1000
},
"PVPTimedChallengeSpeedballPassesMEDIUM": {
"title": "使命必达!",
"description": "成功传球给队友 6 次",
"standing": 3000
},
"PVPTimedChallengeSpeedballPassesHARD": {
"title": "专注使命必达!",
"description": "在一场比赛中, 成功传球给队友 3 次",
"standing": 6000
},
"PVPTimedChallengeSpeedballGoalsEASY": {
"title": "进球!",
"description": "获得 2 分",
"standing": 1000
},
"PVPTimedChallengeMatchCompleteEASY": {
"title": "紧盯目标",
"description": "完成 1 次比赛",
"standing": 500
},
"PVPTimedChallengeMatchCompleteMEDIUM": {
"title": "紧盯目标",
"description": "完成 4 次比赛",
"standing": 1500
},
"PVPTimedChallengeWeeklyStandardSet": {
"title": "每周任务",
"description": "每周任务",
"standing": 50000
},
"PVPTimedChallengeGameModeWins": {
"title": "竞赛胜利",
"description": "在任何模式中赢得 6 场比赛",
"standing": 0
},
"PVPTimedChallengeGameModeComplete": {
"title": "竞赛完成",
"description": "在任何模式中完成 20 场比赛",
"standing": 0
},
"PVPTimedChallengeOtherChallengeCompleteANY": {
"title": "状态",
"description": "完成 10 项日常挑战",
"standing": 0
},
"PVPTimedChallengeSpeedballGoalsHARD": {
"title": "专注进球!",
"description": "在一场比赛中, 获得 2 分",
"standing": 6000
},
"PVPTimedChallengeKillsPayback_MEDIUM": {
"title": "复仇",
"description": "击杀 3 名曾经杀掉你的敌人",
"standing": 1500
}
},
"affectors": {
"PVPTimedAffectorSuperEnergy": {
"title": "能量覆涌",
"description": "能量覆涌 – 能量生成加快"
},
"PVPTimedAffectorSuperMeleeDamage": {
"title": "额外近战伤害",
"description": "额外近战伤害 – 近战伤害增加"
},
"PVPTimedAffectorSuperEverything": {
"title": "每回合额外伤害",
"description": "每回合额外伤害 – 伤害增加"
}
}
}