master
{ "GAMEPLAY_KILL_XP_AMOUNT": { "value": "任務擊殺經驗" }, "GAMEPLAY_PICKUP_AMOUNT": { "value": "資源掉落加成" }, "GAMEPLAY_MONEY_REWARD_AMOUNT": { "value": "現金掉落機會" }, "GAMEPLAY_MONEY_PICKUP_AMOUNT": { "value": "現金掉落加成" } }