src/construct/domain_layer/domain/scene/scene_graph/service/direction_light/AllDirectionLightsDoService.res
let getAllLights = sceneGameObject =>
DpContainer.unsafeGetDirectionLightRepoDp().getAllLights(
sceneGameObject->GameObjectEntity.value,
)->ListSt.map(DirectionLightEntity.create)
let getLightCount = sceneGameObject => getAllLights(sceneGameObject)->ListSt.length