Showing 316 of 316 total issues
Line is too long. [108/80] Open
ActionCable.server.broadcast "game-#{question.game_id}: questions", { message: render_message(question),
- Exclude checks
Space inside } missing. Open
template: render('waiting', {participants_size: GameWaitingRoom.participants_size})
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Checks that braces used for hash literals have or don't have surrounding space depending on configuration.
Example: EnforcedStyle: space
# The `space` style enforces that hash literals have
# surrounding space.
# bad
h = {a: 1, b: 2}
# good
h = { a: 1, b: 2 }
Example: EnforcedStyle: no_space
# The `no_space` style enforces that hash literals have
# no surrounding space.
# bad
h = { a: 1, b: 2 }
# good
h = {a: 1, b: 2}
Example: EnforcedStyle: compact
# The `compact` style normally requires a space inside
# hash braces, with the exception that successive left
# braces or right braces are collapsed together in nested hashes.
# bad
h = { a: { b: 2 } }
# good
h = { a: { b: 2 }}
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
game.game_players.exclude_role("judge").shuffle[0]
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Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Line is too long. [106/80] Open
ApplicationController.renderer.render(partial: 'questions/question', locals: { question: question })
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Line is too long. [99/80] Open
validates :question_id, uniqueness: { scope: :judge_choice }, if: Proc.new { |a| a.judge_choice }
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Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
message_type: "question", round: question.round }
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- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Line is too long. [130/80] Open
ActionCable.server.broadcast "game-#{answer.question.game_id}: answers", { message: answer_submitted, message_type: "answer" }
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Keep a blank line before and after private
. Open
private
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Access modifiers should be surrounded by blank lines.
Example:
# bad
class Foo
def bar; end
private
def baz; end
end
# good
class Foo
def bar; end
private
def baz; end
end
Line is too long. [100/80] Open
# ApplicationController.renderer.render(partial: 'answers/answer', locals: { answer: answer })
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Inconsistent indentation detected. Open
def next_questioner
game_players.exclude_role("judge").shuffle[0]
end
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This cops checks for inconsistent indentation.
Example:
class A
def test
puts 'hello'
puts 'world'
end
end
Use sample
instead of shuffle[0]
. Open
game.game_players.exclude_role("judge").shuffle[0]
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This cop is used to identify usages of shuffle.first
, shuffle.last
and shuffle[]
and change them to use sample
instead.
Example:
# bad
[1, 2, 3].shuffle.first
[1, 2, 3].shuffle.first(2)
[1, 2, 3].shuffle.last
[1, 2, 3].shuffle[2]
[1, 2, 3].shuffle[0, 2] # sample(2) will do the same
[1, 2, 3].shuffle[0..2] # sample(3) will do the same
[1, 2, 3].shuffle(random: Random.new).first
# good
[1, 2, 3].shuffle
[1, 2, 3].sample
[1, 2, 3].sample(3)
[1, 2, 3].shuffle[1, 3] # sample(3) might return a longer Array
[1, 2, 3].shuffle[1..3] # sample(3) might return a longer Array
[1, 2, 3].shuffle[foo, bar]
[1, 2, 3].shuffle(random: Random.new)
Missing top-level class documentation comment. Open
class Game < ApplicationRecord
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This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, or constant definitions.
The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.
Example:
# bad
class Person
# ...
end
# good
# Description/Explanation of Person class
class Person
# ...
end
Line is too long. [94/80] Open
# if an entry to be updated has judge_choice = true, will check if there is already an entry
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Rename has_judge_choice?
to judge_choice?
. Open
def has_judge_choice?
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This cop makes sure that predicates are named properly.
Example:
# bad
def is_even?(value)
end
# good
def even?(value)
end
# bad
def has_value?
end
# good
def value?
end
Missing top-level class documentation comment. Open
class Question < ApplicationRecord
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This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, or constant definitions.
The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.
Example:
# bad
class Person
# ...
end
# good
# Description/Explanation of Person class
class Person
# ...
end
Use ==
if you meant to do a comparison or wrap the expression in parentheses to indicate you meant to assign in a condition. Open
if question = @game.questions.find_by(round: round)
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This cop checks for assignments in the conditions of if/while/until.
Example:
# bad
if some_var = true
do_something
end
Example:
# good
if some_var == true
do_something
end
Missing top-level module documentation comment. Open
module StaticPagesHelper
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- Exclude checks
This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, or constant definitions.
The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.
Example:
# bad
class Person
# ...
end
# good
# Description/Explanation of Person class
class Person
# ...
end
Line is too long. [135/80] Open
ActionCable.server.broadcast "game-#{@answer.question.game_id}: info", { message: "Judge made his choice", message_type: "info" }
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Keep a blank line before and after private
. Open
private
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- Exclude checks
Access modifiers should be surrounded by blank lines.
Example:
# bad
class Foo
def bar; end
private
def baz; end
end
# good
class Foo
def bar; end
private
def baz; end
end
Inconsistent indentation detected. Open
def set_game
@game = Game.find(params[:id])
rescue ActiveRecord::RecordNotFound
flash[:alert] = "The game you were looking for could not be found."
redirect_to root_path
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This cops checks for inconsistent indentation.
Example:
class A
def test
puts 'hello'
puts 'world'
end
end