Showing 26,336 of 26,336 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
$query = 'SELECT '
. $GLOBALS['xoopsDB']->prefix('users')
. '.uname, '
. $GLOBALS['xoopsDB']->prefix('apcal_ro_members')
. '.* FROM '
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 155.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$query = 'SELECT '
. $GLOBALS['xoopsDB']->prefix('users')
. '.uname, '
. $GLOBALS['xoopsDB']->prefix('apcal_ro_members')
. '.* FROM '
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 155.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function parseDate
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
Date.parseDate = function (str, fmt) {
var today = new Date();
var y = 0;
var m = -1;
var d = 0;
Function crossfade
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
crossfade: function (up, to, from) {
if (!up) return;
var exp = this,
last = this.last,
x = this.x,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ImageCreateFromFilename
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
public function ImageCreateFromFilename($filename)
{
// try to create GD image source directly via GD, if possible,
// rather than buffering to memory and creating with ImageCreateFromString
$ImageCreateWasAttempted = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getPng
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
public function getPng($bgColor)
{
$out = '';
if (!$this->m_bLoaded) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function SafeURLread
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
public static function SafeURLread($url, &$error, $timeout = 10, $followredirects = true)
{
$error = '';
$parsed_url = phpthumb_functions::ParseURLbetter($url);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rrule_from_post
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function rrule_from_post($start, $allday_flag)
{
// �����֤�̵���ʤ顢̵���Ƕ�ʸ������֤�
if ($_POST['rrule_freq'] === 'none') {
return '';
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (var i = 0; i < this.overlays.length; i++) {
var o = hs.$('hsId' + this.overlays[i]);
if (o && o.parentNode == hs.viewport && hs.getExpander(o) == this) hs.discardElement(o);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (var i = 0; i < this.overlays.length; i++) {
var o = hs.$('hsId' + this.overlays[i]);
if (o && o.parentNode == hs.viewport && hs.getExpander(o) == this) hs.discardElement(o);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method LZWCommand
has 87 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function LZWCommand(&$data, $bInit)
{
if ($bInit) {
$this->SetCodeSize = ord($data{0});
$data = substr($data, 1);
Method rrule_to_human_language
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function rrule_to_human_language($rrule)
{
$rrule = trim($rrule);
if ($rrule === '') {
return '';
Method AntiOffsiteLinking
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function AntiOffsiteLinking()
{
// Optional anti-offsite hijacking of the thumbnail script
$allow = true;
if ($allow && $this->config_nooffsitelink_enabled
Function writeExtendedContent
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
writeExtendedContent: function () {
if (this.hasExtendedContent) return;
var exp = this;
this.body = hs.getElementByClass(this.innerContent, 'DIV', 'highslide-body');
if (this.objectType == 'iframe') {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function htmlSizeOperations
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
htmlSizeOperations: function () {
this.setObjContainerSize(this.innerContent);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function htmlSizeOperations
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
htmlSizeOperations: function () {
this.setObjContainerSize(this.innerContent);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function writeExtendedContent
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
writeExtendedContent: function () {
if (this.hasExtendedContent) return;
var exp = this;
this.body = hs.getElementByClass(this.innerContent, 'DIV', 'highslide-body');
if (this.objectType == 'iframe') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setCacheDirectory
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public function setCacheDirectory()
{
// resolve cache directory to absolute pathname
$this->DebugMessage('setCacheDirectory() starting with config_cache_directory = "' . $this->config_cache_directory . '"', __FILE__, __LINE__);
if (substr($this->config_cache_directory, 0, 1) == '.') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function RenderOutput
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public function RenderOutput()
{
if (!$this->useRawIMoutput && !is_resource($this->gdimg_output)) {
$this->DebugMessage('RenderOutput() failed because !is_resource($this->gdimg_output)', __FILE__, __LINE__);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ImageMagickCommandlineBase
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public function ImageMagickCommandlineBase()
{
static $commandline = null;
if (is_null($commandline)) {
if ($this->issafemode) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"