Showing 26,336 of 26,336 total issues
Method Contrast
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Contrast(&$gdimg, $amount = 0)
{
if ($amount == 0) {
return true;
}
Method WhiteBalance
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function WhiteBalance(&$gdimg, $targetColor = '')
{
if (phpthumb_functions::IsHexColor($targetColor)) {
$targetPixel = array(
'red' => hexdec(substr($targetColor, 0, 2)),
Method ImageTypeToMIMEtype
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function ImageTypeToMIMEtype($imagetype)
{
if (function_exists('image_type_to_mime_type') && ($imagetype >= 1) && ($imagetype <= 16)) {
// PHP v4.3.0+
return image_type_to_mime_type($imagetype);
Similar blocks of code found in 4 locations. Consider refactoring. Open
uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function doFullExpand
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
doFullExpand: function () {
try {
if (!hs.fireEvent(this, 'onDoFullExpand')) return;
if (this.fullExpandLabel) hs.discardElement(this.fullExpandLabel);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addSlideshow
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
addSlideshow: function (options) {
var sg = options.slideshowGroup;
if (typeof sg == 'object') {
for (var i = 0; i < sg.length; i++) {
var o = {};
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function animate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
animate: function (el, prop, opt) {
var start,
end,
unit;
if (typeof opt != 'object' || opt === null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function undim
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
undim: function (key) {
if (!hs.dimmer) return;
if (typeof key != 'undefined') hs.dimmer.owner = hs.dimmer.owner.replace('|' + key, '');
if (
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function showLoading
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
showLoading: function () {
if (this.onLoadStarted || this.loading) return;
this.loading = hs.loading;
var exp = this;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fitOverlayBox
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
fitOverlayBox: function (ratio, changed) {
var x = this.x, y = this.y;
if (this.overlayBox) {
while (y.size > this.minHeight && x.size > this.minWidth
&& y.get('wsize') > y.get('fitsize')) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function undim
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
undim: function (key) {
if (!hs.dimmer) return;
if (typeof key != 'undefined') hs.dimmer.owner = hs.dimmer.owner.replace('|' + key, '');
if (
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function animate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
animate: function (el, prop, opt) {
var start,
end,
unit;
if (typeof opt != 'object' || opt === null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function animate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
animate: function (el, prop, opt) {
var start,
end,
unit;
if (typeof opt != 'object' || opt === null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function animate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
animate: function (el, prop, opt) {
var start,
end,
unit;
if (typeof opt != 'object' || opt === null) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fitOverlayBox
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
fitOverlayBox: function (ratio, changed) {
var x = this.x, y = this.y;
if (this.overlayBox) {
while (y.size > this.minHeight && x.size > this.minWidth
&& y.get('wsize') > y.get('fitsize')) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function dim
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
dim: function (exp) {
if (!hs.dimmer) {
isNew = true;
hs.dimmer = hs.createElement('div', {
className: 'highslide-dimming highslide-viewport-size',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addSlideshow
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
addSlideshow: function (options) {
var sg = options.slideshowGroup;
if (typeof sg == 'object') {
for (var i = 0; i < sg.length; i++) {
var o = {};
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"