XoopsModules25x/apcal

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Method Contrast has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function Contrast(&$gdimg, $amount = 0)
    {
        if ($amount == 0) {
            return true;
        }
Severity: Minor
Found in thumbs/phpthumb.filters.php - About 1 hr to fix

    Method WhiteBalance has 28 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function WhiteBalance(&$gdimg, $targetColor = '')
        {
            if (phpthumb_functions::IsHexColor($targetColor)) {
                $targetPixel = array(
                    'red'   => hexdec(substr($targetColor, 0, 2)),
    Severity: Minor
    Found in thumbs/phpthumb.filters.php - About 1 hr to fix

      Method ImageTypeToMIMEtype has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public static function ImageTypeToMIMEtype($imagetype)
          {
              if (function_exists('image_type_to_mime_type') && ($imagetype >= 1) && ($imagetype <= 16)) {
                  // PHP v4.3.0+
                  return image_type_to_mime_type($imagetype);
      Severity: Minor
      Found in thumbs/phpthumb.functions.php - About 1 hr to fix

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

                uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
                    parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
        Severity: Major
        Found in assets/images/js/highslide/highslide-with-html.js and 3 other locations - About 1 hr to fix
        assets/images/js/highslide/highslide-full.js on lines 215..216
        assets/images/js/highslide/highslide-with-gallery.js on lines 169..170
        assets/images/js/highslide/highslide.js on lines 104..105

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

                uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
                    parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
        Severity: Major
        Found in assets/images/js/highslide/highslide.js and 3 other locations - About 1 hr to fix
        assets/images/js/highslide/highslide-full.js on lines 215..216
        assets/images/js/highslide/highslide-with-gallery.js on lines 169..170
        assets/images/js/highslide/highslide-with-html.js on lines 165..166

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

                uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
                    parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
        Severity: Major
        Found in assets/images/js/highslide/highslide-full.js and 3 other locations - About 1 hr to fix
        assets/images/js/highslide/highslide-with-gallery.js on lines 169..170
        assets/images/js/highslide/highslide-with-html.js on lines 165..166
        assets/images/js/highslide/highslide.js on lines 104..105

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

                uaVersion: /Trident\/4\.0/.test(navigator.userAgent) ? 8 :
                    parseFloat((navigator.userAgent.toLowerCase().match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [0, '0'])[1]),
        Severity: Major
        Found in assets/images/js/highslide/highslide-with-gallery.js and 3 other locations - About 1 hr to fix
        assets/images/js/highslide/highslide-full.js on lines 215..216
        assets/images/js/highslide/highslide-with-html.js on lines 165..166
        assets/images/js/highslide/highslide.js on lines 104..105

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function doFullExpand has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                doFullExpand: function () {
                    try {
                        if (!hs.fireEvent(this, 'onDoFullExpand')) return;
                        if (this.fullExpandLabel) hs.discardElement(this.fullExpandLabel);
        
        
        Severity: Minor
        Found in assets/images/js/highslide/highslide-full.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function addSlideshow has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                addSlideshow: function (options) {
                    var sg = options.slideshowGroup;
                    if (typeof sg == 'object') {
                        for (var i = 0; i < sg.length; i++) {
                            var o = {};
        Severity: Minor
        Found in assets/images/js/highslide/highslide-full.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function animate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                animate: function (el, prop, opt) {
                    var start,
                        end,
                        unit;
                    if (typeof opt != 'object' || opt === null) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide-full.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function undim has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                undim: function (key) {
                    if (!hs.dimmer) return;
                    if (typeof key != 'undefined') hs.dimmer.owner = hs.dimmer.owner.replace('|' + key, '');
        
                    if (
        Severity: Minor
        Found in assets/images/js/highslide/highslide-full.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function showLoading has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                showLoading: function () {
                    if (this.onLoadStarted || this.loading) return;
        
                    this.loading = hs.loading;
                    var exp = this;
        Severity: Minor
        Found in assets/images/js/highslide/highslide-full.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function fitOverlayBox has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                fitOverlayBox: function (ratio, changed) {
                    var x = this.x, y = this.y;
                    if (this.overlayBox) {
                        while (y.size > this.minHeight && x.size > this.minWidth
                        && y.get('wsize') > y.get('fitsize')) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function undim has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                undim: function (key) {
                    if (!hs.dimmer) return;
                    if (typeof key != 'undefined') hs.dimmer.owner = hs.dimmer.owner.replace('|' + key, '');
        
                    if (
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-gallery.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function animate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                animate: function (el, prop, opt) {
                    var start,
                        end,
                        unit;
                    if (typeof opt != 'object' || opt === null) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function animate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                animate: function (el, prop, opt) {
                    var start,
                        end,
                        unit;
                    if (typeof opt != 'object' || opt === null) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-gallery.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function animate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                animate: function (el, prop, opt) {
                    var start,
                        end,
                        unit;
                    if (typeof opt != 'object' || opt === null) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-html.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function fitOverlayBox has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                fitOverlayBox: function (ratio, changed) {
                    var x = this.x, y = this.y;
                    if (this.overlayBox) {
                        while (y.size > this.minHeight && x.size > this.minWidth
                        && y.get('wsize') > y.get('fitsize')) {
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-gallery.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function dim has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                dim: function (exp) {
                    if (!hs.dimmer) {
                        isNew = true;
                        hs.dimmer = hs.createElement('div', {
                            className: 'highslide-dimming highslide-viewport-size',
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-gallery.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function addSlideshow has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

                addSlideshow: function (options) {
                    var sg = options.slideshowGroup;
                    if (typeof sg == 'object') {
                        for (var i = 0; i < sg.length; i++) {
                            var o = {};
        Severity: Minor
        Found in assets/images/js/highslide/highslide-with-gallery.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

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