XoopsModules25x/lexikon

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admin/category.php

Summary

Maintainability
F
3 days
Test Coverage

Function categorySave has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring.
Open

function categorySave($categoryID = '')
{
    require_once XOOPS_ROOT_PATH . '/class/xoopsformloader.php';
    require_once XOOPS_ROOT_PATH . '/class/uploader.php';
    global $xoopsUser, $xoopsConfig, $xoopsModule, $xoopsDB, $myts, $categoryID;
Severity: Minor
Found in admin/category.php - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File category.php has 327 lines of code (exceeds 250 allowed). Consider refactoring.
Open

<?php
/**
 * Module: Lexikon - glossary module
 * Author: hsalazar
 * Licence: GNU
Severity: Minor
Found in admin/category.php - About 3 hrs to fix

    Method categoryEdit has 91 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function categoryEdit($categoryID = '')
    {
        require_once XOOPS_ROOT_PATH . '/class/xoopsformloader.php';
        require_once XOOPS_ROOT_PATH . '/class/uploader.php';
        require_once XOOPS_ROOT_PATH . '/class/xoopsform/grouppermform.php';
    Severity: Major
    Found in admin/category.php - About 3 hrs to fix

      Method categorySave has 81 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function categorySave($categoryID = '')
      {
          require_once XOOPS_ROOT_PATH . '/class/xoopsformloader.php';
          require_once XOOPS_ROOT_PATH . '/class/uploader.php';
          global $xoopsUser, $xoopsConfig, $xoopsModule, $xoopsDB, $myts, $categoryID;
      Severity: Major
      Found in admin/category.php - About 3 hrs to fix

        Method categoryDefault has 67 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        function categoryDefault()
        {
            $helper = Helper::getInstance();
            $op = 'default';
            require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
        Severity: Major
        Found in admin/category.php - About 2 hrs to fix

          Function categoryEdit has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
          Open

          function categoryEdit($categoryID = '')
          {
              require_once XOOPS_ROOT_PATH . '/class/xoopsformloader.php';
              require_once XOOPS_ROOT_PATH . '/class/uploader.php';
              require_once XOOPS_ROOT_PATH . '/class/xoopsform/grouppermform.php';
          Severity: Minor
          Found in admin/category.php - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method categoryDelete has 31 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function categoryDelete($categoryID = '')
          {
              //global $xoopsDB, $xoopsConfig;
              global $xoopsConfig, $xoopsDB, $xoopsModule;
              $idc = Request::getInt('categoryID', '');
          Severity: Minor
          Found in admin/category.php - About 1 hr to fix

            Function categoryDefault has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
            Open

            function categoryDefault()
            {
                $helper = Helper::getInstance();
                $op = 'default';
                require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
            Severity: Minor
            Found in admin/category.php - About 45 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function categoryDelete has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            function categoryDelete($categoryID = '')
            {
                //global $xoopsDB, $xoopsConfig;
                global $xoopsConfig, $xoopsDB, $xoopsModule;
                $idc = Request::getInt('categoryID', '');
            Severity: Minor
            Found in admin/category.php - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                if (!$categoryID) {
                    $butt_create = new \XoopsFormButton('', '', _AM_LEXIKON_CREATE, 'submit');
                    $butt_create->setExtra('onclick="this.form.elements.op.value=\'addcategory\'"');
                    $buttonTray->addElement($butt_create);
            
            
            Severity: Major
            Found in admin/category.php and 1 other location - About 6 hrs to fix
            admin/entry.php on lines 355..374

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 221.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        if (is_object($xoopsUser) && empty($categoryID)) {
                            /** @var \XoopsMemberHandler $memberHandler */
                            $memberHandler = xoops_getHandler('member');
                            $submitter     = $memberHandler->getUser($uid);
                            if (is_object($submitter)) {
            Severity: Major
            Found in admin/category.php and 1 other location - About 1 hr to fix
            admin/entry.php on lines 441..450

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 101.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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