File system_blocks.php
has 540 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
// $Id: system_blocks.php 8066 2011-11-06 05:09:33Z beckmi $
// ------------------------------------------------------------------------ //
// XOOPS - PHP Content Management System //
// Copyright (c) 2000 XOOPS.org //
Function b_system_waiting_show
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
function b_system_waiting_show()
{
global $xoopsUser;
$xoopsDB = XoopsDatabaseFactory::getDatabaseConnection();
$moduleHandler = xoops_getHandler('module');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method b_system_waiting_show
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_waiting_show()
{
global $xoopsUser;
$xoopsDB = XoopsDatabaseFactory::getDatabaseConnection();
$moduleHandler = xoops_getHandler('module');
Function b_system_info_show
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
function b_system_info_show($options)
{
global $xoopsConfig, $xoopsUser;
$xoopsDB = XoopsDatabaseFactory::getDatabaseConnection();
$myts = MyTextSanitizer::getInstance();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function b_system_main_show
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function b_system_main_show()
{
global $xoopsUser, $xoopsModule;
$block = array();
$block['lang_home'] = _MB_SYSTEM_HOME;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method b_system_comments_show
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_comments_show($options)
{
$block = array();
include_once XOOPS_ROOT_PATH . '/include/comment_constants.php';
$commentHandler = xoops_getHandler('comment');
Method b_system_info_show
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_info_show($options)
{
global $xoopsConfig, $xoopsUser;
$xoopsDB = XoopsDatabaseFactory::getDatabaseConnection();
$myts = MyTextSanitizer::getInstance();
Function b_system_online_show
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function b_system_online_show()
{
global $xoopsUser, $xoopsModule;
$onlineHandler = xoops_getHandler('online');
mt_srand((double)microtime() * 1000000);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method b_system_online_show
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_online_show()
{
global $xoopsUser, $xoopsModule;
$onlineHandler = xoops_getHandler('online');
mt_srand((double)microtime() * 1000000);
Method b_system_notification_show
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_notification_show()
{
global $xoopsConfig, $xoopsUser, $xoopsModule;
include_once XOOPS_ROOT_PATH . '/include/notification_functions.php';
include_once XOOPS_ROOT_PATH . '/language/' . $xoopsConfig['language'] . '/notification.php';
Method b_system_main_show
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_main_show()
{
global $xoopsUser, $xoopsModule;
$block = array();
$block['lang_home'] = _MB_SYSTEM_HOME;
Function b_system_comments_show
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function b_system_comments_show($options)
{
$block = array();
include_once XOOPS_ROOT_PATH . '/include/comment_constants.php';
$commentHandler = xoops_getHandler('comment');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function b_system_notification_show
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function b_system_notification_show()
{
global $xoopsConfig, $xoopsUser, $xoopsModule;
include_once XOOPS_ROOT_PATH . '/include/notification_functions.php';
include_once XOOPS_ROOT_PATH . '/language/' . $xoopsConfig['language'] . '/notification.php';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method b_system_topposters_edit
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
function b_system_topposters_edit($options)
{
include_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
$inputtag = "<input type='text' name='options[]' value='" . (int)$options[0] . "'>";
$form = sprintf(_MB_SYSTEM_DISPLAY, $inputtag);
Function b_system_topposters_edit
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function b_system_topposters_edit($options)
{
include_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
$inputtag = "<input type='text' name='options[]' value='" . (int)$options[0] . "'>";
$form = sprintf(_MB_SYSTEM_DISPLAY, $inputtag);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (xoops_isActiveModule('news') && $moduleHandler->getCount(new Criteria('dirname', 'news'))) {
$result = $xoopsDB->query('SELECT COUNT(*) FROM ' . $xoopsDB->prefix('stories') . ' WHERE published=0');
if ($result) {
$block['modules'][0]['adminlink'] = XOOPS_URL . '/modules/news/admin/index.php?op=newarticle';
list($block['modules'][0]['pendingnum']) = $xoopsDB->fetchRow($result);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 141.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (xoops_isActiveModule('TDMdownloads') && $moduleHandler->getCount(new Criteria('dirname', 'TDMDownloads'))) {
$result = $xoopsDB->query('SELECT COUNT(*) FROM ' . $xoopsDB->prefix('tdmdownloads_downloads') . ' WHERE status=0');
if ($result) {
$block['modules'][8]['adminlink'] = XOOPS_URL . '/modules/TDMDownloads/admin/downloads.php?op=list&statut_display=0';
list($block['modules'][8]['pendingnum']) = $xoopsDB->fetchRow($result);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 141.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (xoops_isActiveModule('smartsection') && $moduleHandler->getCount(new Criteria('dirname', 'smartsection'))) {
$result = $xoopsDB->query('SELECT COUNT(*) FROM ' . $xoopsDB->prefix('smartsection_items') . ' WHERE status=1');
if ($result) {
$block['modules'][10]['adminlink'] = XOOPS_URL . '/modules/smartsection/admin/item.php';
list($block['modules'][10]['pendingnum']) = $xoopsDB->fetchRow($result);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 141.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (xoops_isActiveModule('extgallery') && $moduleHandler->getCount(new Criteria('dirname', 'extgallery'))) {
$result = $xoopsDB->query('SELECT COUNT(*) FROM ' . $xoopsDB->prefix('extgallery_publicphoto') . ' WHERE photo_approved=0');
if ($result) {
$block['modules'][9]['adminlink'] = XOOPS_URL . '/modules/extgallery/admin/photo.php#pending-photo';
list($block['modules'][9]['pendingnum']) = $xoopsDB->fetchRow($result);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 141.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ($options[1] == 1) {
$block['users'][$i]['avatar'] = $newmembers[$i]->getVar('user_avatar') != 'blank.gif' ? XOOPS_UPLOAD_URL . '/' . $newmembers[$i]->getVar('user_avatar') : '';
} else {
$block['users'][$i]['avatar'] = '';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ($options[1] == 1) {
$block['users'][$i]['avatar'] = $topposters[$i]->getVar('user_avatar') != 'blank.gif' ? XOOPS_UPLOAD_URL . '/' . $topposters[$i]->getVar('user_avatar') : '';
} else {
$block['users'][$i]['avatar'] = '';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76