Showing 1,027 of 1,027 total issues
Avoid variables with short names like $i. Configured minimum length is 3. Open
$i = 0;
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 59 and the first side effect is on line 30. Open
<?php
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A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 64 and the first side effect is on line 30. Open
<?php
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A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 35 and the first side effect is on line 27. Open
<?php
- Exclude checks
A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 58 and the first side effect is on line 26. Open
<?php
- Exclude checks
A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 24 and the first side effect is on line 21. Open
<?php
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Function approve
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function approve()
{
global $msgHandler;
$msg_count = (!empty($_POST['msg_id']) && is_array($_POST['msg_id'])) ? count($_POST['msg_id']) : 0;
if ($msg_count > 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (is_file($templateFolder . $v)) {
unlink($templateFolder . $v);
}
Function badIpDel
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function badIpDel($ip_id)
{
global $xoopsDB;
$ip_count = (!empty($_POST['ip_id']) && is_array($_POST['ip_id'])) ? count($_POST['ip_id']) : 0;
if ($ip_count > 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
'paths' => [
'dirname' => $moduleDirName,
'admin' => XOOPS_ROOT_PATH . '/modules/' . $moduleDirName . '/admin',
'modPath' => XOOPS_ROOT_PATH . '/modules/' . $moduleDirName,
'modUrl' => XOOPS_URL . '/modules/' . $moduleDirName,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
'paths' => [
'dirname' => $moduleDirName,
'admin' => XOOPS_ROOT_PATH . '/modules/' . $moduleDirName . '/admin',
'modPath' => XOOPS_ROOT_PATH . '/modules/' . $moduleDirName,
'modUrl' => XOOPS_URL . '/modules/' . $moduleDirName,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method truncateHtml
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
Method __construct
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public function __construct($caption, $name, $value = null, $size = 1, $nullopt = false)
Method xfguestbook_search
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function xfguestbook_search($queryarray, $andor, $limit, $offset, $user_id)
Function countryShow
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
function countryShow()
{
global $action, $start, $xoopsModule, $pathIcon16;
/** @var Helper $helper */
$helper = Helper::getInstance();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function clear_tmp_files
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function clear_tmp_files($dir_path, $prefix = 'tmp_')
{
if (!($dir = @\opendir($dir_path))) {
return 0;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getEditor
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function getEditor($helper = null, $options = null)
{
/** @var Helper $helper */
if (null === $options) {
$options = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function insert
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function insert(\XoopsObject $msg, $force = true)
{
if (Message::class !== \get_class($msg)) {
return false;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function delete
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
function delete($msg_id)
{
global $msgHandler, $xoopsModule;
$ok = Request::getInt('ok', 0, 'POST');
if (1 == $ok) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method name "Utility::email_exist" is not in camel caps format Open
public static function email_exist($email)
- Exclude checks