Showing 16,781 of 16,781 total issues
Function _temperature
has a Cognitive Complexity of 89 (exceeds 5 allowed). Consider refactoring. Open
private function _temperature()
{
if (PSI_OS == 'WINNT') {
if ($this->_buf) foreach ($this->_buf as $buffer) {
if (isset($buffer['CurrentTemperature']) && (($value = ($buffer['CurrentTemperature'] - 2732)/10) > -100)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __construct
has a Cognitive Complexity of 89 (exceeds 5 allowed). Consider refactoring. Open
public function __construct()
{
parent::__construct();
switch (strtolower(PSI_UPS_SNMPUPS_ACCESS)) {
case 'command':
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Modal
has 349 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Modal(element, config) {
this._config = this._getConfig(config);
this._element = element;
this._dialog = element.querySelector(Selector.DIALOG);
File class.WINNT.inc.php
has 739 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* WINNT System Class
*
* PHP version 5
Function _network
has a Cognitive Complexity of 83 (exceeds 5 allowed). Consider refactoring. Open
private function _network()
{
if (CommonFunctions::executeProgram('netstat', '-ni | awk \'(NF ==10){print;}\'', $netstat, PSI_DEBUG)) {
$lines = preg_split("/\n/", $netstat, -1, PREG_SPLIT_NO_EMPTY);
foreach ($lines as $line) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File class.bat.inc.php
has 710 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* BAT Plugin, which displays battery state
*
* @category PHP
Function __construct
has a Cognitive Complexity of 81 (exceeds 5 allowed). Consider refactoring. Open
public function __construct()
{
parent::__construct();
$lines = "";
switch (defined('PSI_SENSOR_IPMITOOL_ACCESS')?strtolower(PSI_SENSOR_IPMITOOL_ACCESS):'command') {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _network
has a Cognitive Complexity of 81 (exceeds 5 allowed). Consider refactoring. Open
private function _network()
{
$dev = null;
if (CommonFunctions::executeProgram('netstat', '-nibd', $netstat, PSI_DEBUG)) {
$lines = preg_split("/\n/", $netstat, -1, PREG_SPLIT_NO_EMPTY);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function renderPlugin_bat
has a Cognitive Complexity of 80 (exceeds 5 allowed). Consider refactoring. Open
function renderPlugin_bat(data) {
var batcount = 0;
var directives = {
Name: {
text: function () {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
private function _power()
{
foreach ($this->_lines as $line) {
$buffer = preg_split("/\s*\|\s*/", $line);
if (isset($buffer[2]) && $buffer[2] == "Current"
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 342.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private function _temperature()
{
foreach ($this->_lines as $line) {
$buffer = preg_split("/\s*\|\s*/", $line);
if (isset($buffer[2]) && $buffer[2] == "Temperature"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 342.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method execute
has 314 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function execute()
{
if (empty($this->_filecontent)) {
return;
}
Function _nvme
has a Cognitive Complexity of 76 (exceeds 5 allowed). Consider refactoring. Open
protected function _nvme()
{
if (CommonFunctions::executeProgram('nvme', 'list', $bufr, PSI_DEBUG) && ($bufr!="")) {
$bufe = preg_split("/\n/", $bufr, -1, PREG_SPLIT_NO_EMPTY);
$count = 0;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _filesystems
has a Cognitive Complexity of 76 (exceeds 5 allowed). Consider refactoring. Open
private function _filesystems()
{
$notwas = true;
if (CommonFunctions::executeProgram('df', '2>/dev/null ', $df, PSI_DEBUG) && preg_match("/\s+[0-9\.]+[KMGT]\s+/", $df)) {
$df = preg_split("/\n/", $df, -1, PREG_SPLIT_NO_EMPTY);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _distro
has 301 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function _distro()
{
$this->sys->setDistribution("Linux");
$list = @parse_ini_file(PSI_APP_ROOT."/data/distros.ini", true);
if (!$list) {
Function _info
has a Cognitive Complexity of 75 (exceeds 5 allowed). Consider refactoring. Open
private function _info()
{
if (empty($this->_output)) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method __construct
has 294 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function __construct($enc)
{
parent::__construct(__CLASS__, $enc);
$buffer = array();
switch (strtolower(PSI_PLUGIN_BAT_ACCESS)) {
Function _devicelist
has a Cognitive Complexity of 74 (exceeds 5 allowed). Consider refactoring. Open
private function _devicelist($strType)
{
if (empty($this->_wmidevices)) {
if (defined('PSI_SHOW_DEVICES_INFOS') && PSI_SHOW_DEVICES_INFOS) {
$this->_wmidevices = CommonFunctions::getWMI($this->_wmi, 'Win32_PnPEntity', array('Name', 'PNPDeviceID', 'Manufacturer', 'PNPClass'));
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
function renderPlugin_hyperv(data) {
var directives = {
State1: {
text: function () {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 269.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function renderPlugin_psstatus(data) {
var directives = {
Status1: {
text: function () {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 269.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76