Showing 2,792 of 2,792 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function setPageNavigationCategoryList(
$pubrowamount,
$start,
$art,
$_this,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 125.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function setPageNavigationVideoList($pubrowamount, $start, $art, $_this, $align)
{
if ($pubrowamount < $GLOBALS['xoopsModuleConfig']['admin_perpage']) {
return false;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 125.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method isBlockCloned
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function isBlockCloned($bid, $bside, $bweight, $bvisible, $bcachetime, $bmodule, $options = null)
{
xoops_loadLanguage('admin', 'system');
xoops_loadLanguage('admin/blocksadmin', 'system');
xoops_loadLanguage('admin/groups', 'system');
Method getRandomVideoForHorizontalBlock
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getRandomVideoForHorizontalBlock($options)
{
global $myts;
$moduleDirName = \basename(\dirname(__DIR__));
$block = [];
File modinfo.php
has 255 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Module: XoopsTube
*
File video.php
has 254 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Module: XoopsTube
*
Similar blocks of code found in 2 locations. Consider refactoring. Open
function getXtubeAlphabet()
{
$xtubeAlphabet = [
'0',
'1',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 123.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function getLocalAlphabet()
{
$alphabet = [
'0',
'1',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 123.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function updateCache
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
public static function updateCache()
{
global $xoopsModule;
$folder = $xoopsModule->getVar('dirname');
$tpllist = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getRandomVideo
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getRandomVideo($options)
{
global $myts;
$utility = new Utility();
$moduleDirName = \basename(\dirname(__DIR__));
Method sendEmailFromTpl
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function sendEmailFromTpl($tplName, $recipients, $subject, $variables)
{
global $xoopsConfig;
require_once XOOPS_ROOT_PATH . '/class/xoopsmailer.php';
if (!\is_array($recipients)) {
Method xtubeReturnSource
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
function xtubeReturnSource($returnsource)
{
switch ($returnsource) {
case 0:
$returnsource = _AM_XOOPSTUBE_YOUTUBE;
Similar blocks of code found in 2 locations. Consider refactoring. Open
switch ($orderby) {
case 'title ASC':
$orderby = 'titleA';
break;
case 'published ASC':
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
switch (\trim($orderby)) {
case 'titleA':
$orderby = 'title ASC';
break;
case 'dateA':
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method getBannerFromBannerId
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function getBannerFromBannerId($banner_id)
{
###### Hack by www.stefanosilvestrini.com ######
$db = \XoopsDatabaseFactory::getDatabaseConnection();
$bresult = $db->query('SELECT COUNT(*) FROM ' . $db->prefix('banner') . ' WHERE bid=' . $banner_id);
Method getBannerFromClientId
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function getBannerFromClientId($client_id)
{
###### Hack by www.stefanosilvestrini.com ######
$db = \XoopsDatabaseFactory::getDatabaseConnection();
$bresult = $db->query('SELECT COUNT(*) FROM ' . $db->prefix('banner') . ' WHERE cid=' . $client_id);
Function edit
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function edit($lid = 0)
{
global $myts, $mytree, $xtubeImageArray;
$sql = 'SELECT * FROM ' . $GLOBALS['xoopsDB']->prefix('xoopstube_videos') . ' WHERE lid=' . $lid;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getRandomVideoForHorizontalBlock
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function getRandomVideoForHorizontalBlock($options)
{
global $myts;
$moduleDirName = \basename(\dirname(__DIR__));
$block = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getRandomVideo
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function getRandomVideo($options)
{
global $myts;
$utility = new Utility();
$moduleDirName = \basename(\dirname(__DIR__));
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sendEmailFromTpl
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public static function sendEmailFromTpl($tplName, $recipients, $subject, $variables)
{
global $xoopsConfig;
require_once XOOPS_ROOT_PATH . '/class/xoopsmailer.php';
if (!\is_array($recipients)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"