YaleSTC/shifts

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app/controllers/repeating_events_controller.rb

Summary

Maintainability
C
1 day
Test Coverage

Method update has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def update
    @old_repeating_event = RepeatingEvent.find(params[:id])
    parse_date_and_time_output(params[:repeating_event])
    params[:repeating_event][:days] = params[:days]
    if params[:repeating_event][:slot_or_shift] == "time_slot"
Severity: Minor
Found in app/controllers/repeating_events_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def create
    #TODO: persistent calendar selection? it would be nice...
    parse_date_and_time_output(params[:repeating_event])
    session[:calendar] = params[:repeating_event][:calendar_id]
    params[:repeating_event][:days] = params[:days]
Severity: Minor
Found in app/controllers/repeating_events_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has 42 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def update
    @old_repeating_event = RepeatingEvent.find(params[:id])
    parse_date_and_time_output(params[:repeating_event])
    params[:repeating_event][:days] = params[:days]
    if params[:repeating_event][:slot_or_shift] == "time_slot"
Severity: Minor
Found in app/controllers/repeating_events_controller.rb - About 1 hr to fix

    Method create has 37 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def create
        #TODO: persistent calendar selection? it would be nice...
        parse_date_and_time_output(params[:repeating_event])
        session[:calendar] = params[:repeating_event][:calendar_id]
        params[:repeating_event][:days] = params[:days]
    Severity: Minor
    Found in app/controllers/repeating_events_controller.rb - About 1 hr to fix

      Method destroy has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def destroy
          @repeating_event = RepeatingEvent.find(params[:id])
          if @repeating_event.is_set_of_timeslots? and !params[:calendar]
            @locations = @repeating_event.locations
          else
      Severity: Minor
      Found in app/controllers/repeating_events_controller.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          rescue Exception => e
            @errors = e.message.gsub("Validation failed:", "").split(",")
            @repeating_event = @repeating_event.clone
            respond_to do |format|
              format.html {render action: 'new'}
      Severity: Minor
      Found in app/controllers/repeating_events_controller.rb and 1 other location - About 55 mins to fix
      app/controllers/repeating_events_controller.rb on lines 95..106

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          rescue Exception => e
            @errors = e.message.gsub("Validation failed:", "").split(",")
            @repeating_event = @repeating_event.clone
            respond_to do |format|
              format.html {render action: 'edit'}
      Severity: Minor
      Found in app/controllers/repeating_events_controller.rb and 1 other location - About 55 mins to fix
      app/controllers/repeating_events_controller.rb on lines 46..57

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          if params[:repeating_event][:slot_or_shift] == "time_slot"
            params[:repeating_event][:location_ids] = params[:for_locations]
          else
            params[:repeating_event][:location_ids] = [params[:shift][:location_id]]
      Severity: Minor
      Found in app/controllers/repeating_events_controller.rb and 1 other location - About 20 mins to fix
      app/controllers/repeating_events_controller.rb on lines 24..27

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 27.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          if params[:repeating_event][:slot_or_shift] == "time_slot"
            params[:repeating_event][:location_ids] = params[:for_locations]
          else
            params[:repeating_event][:location_ids] = [params[:shift][:location_id]]
      Severity: Minor
      Found in app/controllers/repeating_events_controller.rb and 1 other location - About 20 mins to fix
      app/controllers/repeating_events_controller.rb on lines 68..71

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 27.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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