Method save_import
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
def save_import
if params[:commit]=="Cancel"
redirect_to import_department_users_path(@department) and return
end
@users=params[:users_to_import].collect{|i| params[:user][i]}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def create
if @user = User.where(login: params[:user][:login]).first
if @user.departments.include? @department #if user is already in this department
flash[:notice] = "This user already exists in this department."
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
def update
#TODO: prevent params hacking w/ regard to setting roles and login and payrate
params[:user][:role_ids] ||= []
@user = User.find(params[:id])
#store role changes, or else they'll overwrite roles in other departments
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File users_controller.rb
has 254 lines of code (exceeds 250 allowed). Consider refactoring. Open
class UsersController < ApplicationController
before_filter :require_admin_or_superuser, except: 'autocomplete'
def index
if params[:show_inactive]
Method update
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update
#TODO: prevent params hacking w/ regard to setting roles and login and payrate
params[:user][:role_ids] ||= []
@user = User.find(params[:id])
#store role changes, or else they'll overwrite roles in other departments
Method autocomplete
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def autocomplete
@list = []
classes = params[:classes] || ["User", "Department", "Role"]
if classes.include?("User")
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save_import
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def save_import
if params[:commit]=="Cancel"
redirect_to import_department_users_path(@department) and return
end
@users=params[:users_to_import].collect{|i| params[:user][i]}
Method create
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
if @user = User.where(login: params[:user][:login]).first
if @user.departments.include? @department #if user is already in this department
flash[:notice] = "This user already exists in this department."
else
Method autocomplete
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def autocomplete
@list = []
classes = params[:classes] || ["User", "Department", "Role"]
if classes.include?("User")
Method index
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def index
if params[:show_inactive]
@users = @department.users
else
@users = current_department.active_users.sort_by(&:reverse_name)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
departments.each do |department|
if department.name.downcase.include?(params[:q])
@list << {id: "Department||#{department.id}", name: "Department: #{department.name}"}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
roles.each do |role|
if role.name.downcase.include?(params[:q])
@list << {id: "Role||#{role.id}", name: "Role: #{role.name}"}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76