YaleSTC/shifts

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app/helpers/shifts_helper.rb

Summary

Maintainability
F
3 days
Test Coverage

Method day_preprocessing has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring.
Open

  def day_preprocessing(day)
    @location_rows = {}

    #for AJAX; needs cleanup if we have time
    @loc_groups = current_user.user_config.view_loc_groups.select{|l| !l.locations.empty?}
Severity: Minor
Found in app/helpers/shifts_helper.rb - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method location_preprocessing has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

  def location_preprocessing(location, day)
    timeslots = @location_rows_timeslots[location]
    shifts = @location_rows[location].flatten

    #what times is this location open?
Severity: Minor
Found in app/helpers/shifts_helper.rb - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method calendar_day_preprocessing has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

  def calendar_day_preprocessing(day)
    @location_rows = {}
    @location_rows_timeslots = {}

    #different calendars are different colors
Severity: Minor
Found in app/helpers/shifts_helper.rb - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method day_preprocessing has 70 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def day_preprocessing(day)
    @location_rows = {}

    #for AJAX; needs cleanup if we have time
    @loc_groups = current_user.user_config.view_loc_groups.select{|l| !l.locations.empty?}
Severity: Major
Found in app/helpers/shifts_helper.rb - About 2 hrs to fix

    Method calendar_day_preprocessing has 68 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def calendar_day_preprocessing(day)
        @location_rows = {}
        @location_rows_timeslots = {}
    
        #different calendars are different colors
    Severity: Major
    Found in app/helpers/shifts_helper.rb - About 2 hrs to fix

      File shifts_helper.rb has 270 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      module ShiftsHelper
      
        #WILL BE CHANGED TO SHIFTS:
        def shift_style(shift, after = nil)
          @right_overflow = @left_overflow = false
      Severity: Minor
      Found in app/helpers/shifts_helper.rb - About 2 hrs to fix

        Method location_preprocessing has 58 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          def location_preprocessing(location, day)
            timeslots = @location_rows_timeslots[location]
            shifts = @location_rows[location].flatten
        
            #what times is this location open?
        Severity: Major
        Found in app/helpers/shifts_helper.rb - About 2 hrs to fix

          Method calculate_default_times_shifts has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
          Open

            def calculate_default_times_shifts
              if @shift.new_record? #true for new html&tooltip
                @default_start_date = (params[:date] ? Time.parse(params[:date]) : Time.now).to_date
              else # true for edit html&tooltip
                @default_start_date = @shift.start
          Severity: Minor
          Found in app/helpers/shifts_helper.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method shift_style has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
          Open

            def shift_style(shift, after = nil)
              @right_overflow = @left_overflow = false
          
              #necessary for AJAX rerendering
              #we should extract all of this stuff from controllers and here and make a universal shifts helper method -njg
          Severity: Minor
          Found in app/helpers/shifts_helper.rb - About 55 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              until shifts.empty?
                shift = shifts.shift
                if !shift.end
                  shift.end = Time.now
                elsif shift.end <= shift.start + current_department.department_config.time_increment.minutes
          Severity: Major
          Found in app/helpers/shifts_helper.rb and 1 other location - About 3 hrs to fix
          app/helpers/calendars_helper.rb on lines 117..144

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 107.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

              @hidden_shifts = Shift.hidden_search(day.beginning_of_day + @dept_start_hour.hours + @time_increment.minutes,
                                                   day.beginning_of_day + @dept_end_hour.hours - @time_increment.minutes,
                                                   day.beginning_of_day, day.end_of_day, @visible_locations.map{|l| l.id})
          Severity: Minor
          Found in app/helpers/shifts_helper.rb and 2 other locations - About 25 mins to fix
          app/helpers/calendars_helper.rb on lines 98..100
          app/helpers/shifts_helper.rb on lines 196..198

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 29.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

              @hidden_shifts = Shift.hidden_search(day.beginning_of_day + @dept_start_hour.hours + @time_increment.minutes,
                                                   day.beginning_of_day + @dept_end_hour.hours - @time_increment.minutes,
                                                   day.beginning_of_day, day.end_of_day, @visible_locations.map{|l| l.id})
          Severity: Minor
          Found in app/helpers/shifts_helper.rb and 2 other locations - About 25 mins to fix
          app/helpers/calendars_helper.rb on lines 98..100
          app/helpers/shifts_helper.rb on lines 303..305

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 29.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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