YetiForceCompany/YetiForceCRM

View on GitHub
modules/MailIntegration/MailIntegration.php

Summary

Maintainability
A
25 mins
Test Coverage
A
100%

Function moduleHandler has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public function moduleHandler($moduleName, $eventType)
    {
        if ($moduleName && 'module.postinstall' === $eventType) {
        } elseif ('module.disabled' === $eventType) {
        } elseif ('module.preuninstall' === $eventType) {
Severity: Minor
Found in modules/MailIntegration/MailIntegration.php - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Either remove or fill this block of code.
Open

        } elseif ('module.disabled' === $eventType) {
        } elseif ('module.preuninstall' === $eventType) {

Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.

Noncompliant Code Example

for ($i = 0; $i < 42; $i++){}  // Empty on purpose or missing piece of code ?

Exceptions

When a block contains a comment, this block is not considered to be empty.

Either remove or fill this block of code.
Open

        } elseif ('module.preuninstall' === $eventType) {
        } elseif ('module.preupdate' === $eventType) {

Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.

Noncompliant Code Example

for ($i = 0; $i < 42; $i++){}  // Empty on purpose or missing piece of code ?

Exceptions

When a block contains a comment, this block is not considered to be empty.

Either remove or fill this block of code.
Open

        if ($moduleName && 'module.postinstall' === $eventType) {
        } elseif ('module.disabled' === $eventType) {

Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.

Noncompliant Code Example

for ($i = 0; $i < 42; $i++){}  // Empty on purpose or missing piece of code ?

Exceptions

When a block contains a comment, this block is not considered to be empty.

This branch's code block is the same as the block for the branch on line 26.
Open

        } elseif ('module.postupdate' === $eventType) {
        }

Having two cases in a switch statement or two branches in an if chain with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an if chain they should be combined, or for a switch, one should fall through to the other.

Noncompliant Code Example

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:  // Noncompliant; duplicates case 1's implementation
    doSomething();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThing();  // Noncompliant; duplicates first condition
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doOneMoreThing(); // Noncompliant; duplicates then-branch
}

var b = a ? 12 > 4 : 4;  // Noncompliant; always results in the same value

Compliant Solution

switch ($i) {
  case 1:
  case 3:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  default:
    doTheRest();
}

if (($a >= 0 && $a < 10) || ($a >= 20 && $a < 50)) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else {
  doTheRest();
}

doOneMoreThing();

b = 4;

or

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:
    doThirdThing();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThirdThing();
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doTheRest();
}

int b = a ? 12 > 4 : 8;

Exceptions

Blocks in an if chain that contain a single line of code are ignored, as are blocks in a switch statement that contain a single line of code with or without a following break.

This branch's code block is the same as the block for the branch on line 26.
Open

        } elseif ('module.preuninstall' === $eventType) {
        } elseif ('module.preupdate' === $eventType) {

Having two cases in a switch statement or two branches in an if chain with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an if chain they should be combined, or for a switch, one should fall through to the other.

Noncompliant Code Example

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:  // Noncompliant; duplicates case 1's implementation
    doSomething();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThing();  // Noncompliant; duplicates first condition
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doOneMoreThing(); // Noncompliant; duplicates then-branch
}

var b = a ? 12 > 4 : 4;  // Noncompliant; always results in the same value

Compliant Solution

switch ($i) {
  case 1:
  case 3:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  default:
    doTheRest();
}

if (($a >= 0 && $a < 10) || ($a >= 20 && $a < 50)) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else {
  doTheRest();
}

doOneMoreThing();

b = 4;

or

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:
    doThirdThing();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThirdThing();
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doTheRest();
}

int b = a ? 12 > 4 : 8;

Exceptions

Blocks in an if chain that contain a single line of code are ignored, as are blocks in a switch statement that contain a single line of code with or without a following break.

This branch's code block is the same as the block for the branch on line 26.
Open

        } elseif ('module.preupdate' === $eventType) {
        } elseif ('module.postupdate' === $eventType) {

Having two cases in a switch statement or two branches in an if chain with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an if chain they should be combined, or for a switch, one should fall through to the other.

Noncompliant Code Example

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:  // Noncompliant; duplicates case 1's implementation
    doSomething();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThing();  // Noncompliant; duplicates first condition
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doOneMoreThing(); // Noncompliant; duplicates then-branch
}

var b = a ? 12 > 4 : 4;  // Noncompliant; always results in the same value

Compliant Solution

switch ($i) {
  case 1:
  case 3:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  default:
    doTheRest();
}

if (($a >= 0 && $a < 10) || ($a >= 20 && $a < 50)) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else {
  doTheRest();
}

doOneMoreThing();

b = 4;

or

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:
    doThirdThing();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThirdThing();
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doTheRest();
}

int b = a ? 12 > 4 : 8;

Exceptions

Blocks in an if chain that contain a single line of code are ignored, as are blocks in a switch statement that contain a single line of code with or without a following break.

Either remove or fill this block of code.
Open

        } elseif ('module.postupdate' === $eventType) {
        }

Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.

Noncompliant Code Example

for ($i = 0; $i < 42; $i++){}  // Empty on purpose or missing piece of code ?

Exceptions

When a block contains a comment, this block is not considered to be empty.

This branch's code block is the same as the block for the branch on line 26.
Open

        } elseif ('module.disabled' === $eventType) {
        } elseif ('module.preuninstall' === $eventType) {

Having two cases in a switch statement or two branches in an if chain with the same implementation is at best duplicate code, and at worst a coding error. If the same logic is truly needed for both instances, then in an if chain they should be combined, or for a switch, one should fall through to the other.

Noncompliant Code Example

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:  // Noncompliant; duplicates case 1's implementation
    doSomething();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThing();  // Noncompliant; duplicates first condition
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doOneMoreThing(); // Noncompliant; duplicates then-branch
}

var b = a ? 12 > 4 : 4;  // Noncompliant; always results in the same value

Compliant Solution

switch ($i) {
  case 1:
  case 3:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  default:
    doTheRest();
}

if (($a >= 0 && $a < 10) || ($a >= 20 && $a < 50)) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else {
  doTheRest();
}

doOneMoreThing();

b = 4;

or

switch ($i) {
  case 1:
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:
    doThirdThing();
    break;
  default:
    doTheRest();
}

if ($a >= 0 && $a < 10) {
  doTheThing();
else if ($a >= 10 && $a < 20) {
  doTheOtherThing();
}
else if ($a >= 20 && $a < 50) {
  doTheThirdThing();
}
else {
  doTheRest();
}

if ($b == 0) {
  doOneMoreThing();
}
else {
  doTheRest();
}

int b = a ? 12 > 4 : 8;

Exceptions

Blocks in an if chain that contain a single line of code are ignored, as are blocks in a switch statement that contain a single line of code with or without a following break.

Either remove or fill this block of code.
Open

        } elseif ('module.preupdate' === $eventType) {
        } elseif ('module.postupdate' === $eventType) {

Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.

Noncompliant Code Example

for ($i = 0; $i < 42; $i++){}  // Empty on purpose or missing piece of code ?

Exceptions

When a block contains a comment, this block is not considered to be empty.

Each class must be in a namespace of at least one level (a top-level vendor name)
Open

class MailIntegration

A file should declare new symbols (classes, functions, constants, etc.) and cause no other side effects, or it should execute logic with side effects, but should not do both. The first symbol is defined on line 16 and the first side effect is on line 11.
Open

<?php

Spaces must be used to indent lines; tabs are not allowed
Open

     */

Spaces must be used to indent lines; tabs are not allowed
Open

    {

Spaces must be used to indent lines; tabs are not allowed
Open

        } elseif ('module.preupdate' === $eventType) {

Spaces must be used to indent lines; tabs are not allowed
Open

    }

Spaces must be used to indent lines; tabs are not allowed
Open

        if ($moduleName && 'module.postinstall' === $eventType) {

Spaces must be used to indent lines; tabs are not allowed
Open

        }

Spaces must be used to indent lines; tabs are not allowed
Open

    /**

Spaces must be used to indent lines; tabs are not allowed
Open

     * Invoked when special actions are performed on the module.

Spaces must be used to indent lines; tabs are not allowed
Open

     * @param string $moduleName Module name

Spaces must be used to indent lines; tabs are not allowed
Open

     * @param string $eventType  Event Type

Spaces must be used to indent lines; tabs are not allowed
Open

    public function moduleHandler($moduleName, $eventType)

Spaces must be used to indent lines; tabs are not allowed
Open

     *

Spaces must be used to indent lines; tabs are not allowed
Open

        } elseif ('module.disabled' === $eventType) {

Spaces must be used to indent lines; tabs are not allowed
Open

        } elseif ('module.preuninstall' === $eventType) {

Spaces must be used to indent lines; tabs are not allowed
Open

        } elseif ('module.postupdate' === $eventType) {

There are no issues that match your filters.

Category
Status