src/action/Trigger.ts
import * as Discord from "discord.js";
import Action from "action/Action";
import CoreState from "state/CoreState";
export default class Trigger extends Action {
/**
* @classdesc Base trigger class, invokes an FortniteBotAction if conditions are met.
* @param trigger - A trigger to invoke, returns true if conditions are met.
*/
public constructor(trigger: (state: CoreState<Discord.Message>) => Promise<boolean>) {
super(trigger);
}
/**
* Attempt to execute the trigger.
* @param state A Handle for the trigger to bind to.
* @returns true if the command was successfully executed.
*/
public async execute(state: CoreState<Discord.Message>): Promise<boolean> {
return super.execute(state, []);
}
}