Showing 8 of 8 total issues
Method process
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.process
# Process user input ..
opts = VolumeSweeper::Cli.run
cloud = opts.cloud
mode = opts.mode&.to_sym
Method scan_block_volumes
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def scan_block_volumes
volumes = Array.new
opts = { compartment_id: @compartment_id, limit: DEFAULT_PAGE_SIZE, lifecycle_state: 'AVAILABLE' }
run_api_call do |config|
Method formlate_meessage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def formlate_meessage volumes, active_count: nil
active_list = volumes[:active_ids]
unused_list = volumes[:unused_ids]
active_count = active_count || volumes[:active_ids] || 0
Method process
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.process block_volumes, persistent_volumes
unused_volumes = []
active_volumes = []
counters = { active: 0, unused: 0 }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete_block_volumes
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def delete_block_volumes ids_list
@log.msg "oci: #{ids_list&.count || 0} block volumes are eligible for cleanup."
return if ids_list.blank?
unless @run_mode == :delete
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method formlate_meessage
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def formlate_meessage volumes, active_count: nil
active_list = volumes[:active_ids]
unused_list = volumes[:unused_ids]
active_count = active_count || volumes[:active_ids] || 0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
rescue StandardError => e
@log.msg "#{self_name}: ms teams notification failed.", level: :error
@log.msg "#{self_name}: #{e.message}.", level: :error
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 27.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
rescue Exception => e
@log.msg "#{self_name}: mail notification failed.", level: :error
@log.msg "#{self_name}: #{e.message}.", level: :error
end
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 27.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76