src/lib/plugins/Darksiders.ts
import {
DarksidersAchievementList,
Source,
UnlockedOrInProgressAchievement
} from '../../types';
import {SteamEmulatorScraper} from './utils/SteamEmulatorScraper';
import {generateActiveAchievement} from '../utils/generator';
class Darksiders extends SteamEmulatorScraper {
readonly source: Source = 'Darksiders';
readonly achievementWatcherRootPath: string;
readonly achievementLocationFiles: string[] = [
'stats.ini'
];
constructor(achievementWatcherRootPath: string) {
super();
this.achievementWatcherRootPath = achievementWatcherRootPath;
}
normalizeActiveAchievements(achievementList: DarksidersAchievementList): UnlockedOrInProgressAchievement[] {
const activeAchievements: UnlockedOrInProgressAchievement[] = [];
Object.keys(achievementList.Achievements).forEach((achievementName: string) => {
activeAchievements.push(
generateActiveAchievement(
achievementName,
parseInt(achievementList.AchievementsUnlockTimes[achievementName]) * 1000
)
);
});
return activeAchievements;
}
getSpecificFoldersToScan(): string[] {
return [];
}
}
export {Darksiders};