File authorize_net_cim.rb
has 554 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ActiveMerchant #:nodoc:
module Billing #:nodoc:
# ==== Customer Information Manager (CIM)
#
# The Authorize.Net Customer Information Manager (CIM) is an optional additional service that allows you to store sensitive payment information on
Class AuthorizeNetCimGateway
has 56 methods (exceeds 20 allowed). Consider refactoring. Open
class AuthorizeNetCimGateway < Gateway
self.test_url = 'https://apitest.authorize.net/xml/v1/request.api'
self.live_url = 'https://api2.authorize.net/xml/v1/request.api'
AUTHORIZE_NET_CIM_NAMESPACE = 'AnetApi/xml/v1/schema/AnetApiSchema.xsd'
Method add_transaction
has a Cognitive Complexity of 41 (exceeds 5 allowed). Consider refactoring. Open
def add_transaction(xml, transaction)
raise StandardError, "Invalid Customer Information Manager Transaction Type: #{transaction[:type]}" unless CIM_TRANSACTION_TYPES.include?(transaction[:type])
xml.tag!('transaction') do
xml.tag!(CIM_TRANSACTION_TYPES[transaction[:type]]) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_payment_profile
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def add_payment_profile(xml, payment_profile)
# 'individual' or 'business' (optional)
xml.tag!('customerType', payment_profile[:customer_type]) if payment_profile[:customer_type]
if payment_profile[:bill_to]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_direct_response
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parse_direct_response(params)
delimiter = @options[:delimiter] || ','
direct_response = { 'raw' => params }
direct_response_fields = params.split(delimiter)
direct_response.merge(
Method add_profile
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def add_profile(xml, profile, update = false)
xml.tag!('profile') do
# Merchant assigned ID for the customer. Up to 20 characters. (optional)
xml.tag!('merchantCustomerId', profile[:merchant_customer_id]) if profile[:merchant_customer_id]
# Description of the customer. Up to 255 Characters (optional)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_element
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def parse_element(node)
if node.has_elements?
response = {}
node.elements.each { |e|
key = e.name.underscore
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_transaction
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def add_transaction(xml, transaction)
raise StandardError, "Invalid Customer Information Manager Transaction Type: #{transaction[:type]}" unless CIM_TRANSACTION_TYPES.include?(transaction[:type])
xml.tag!('transaction') do
xml.tag!(CIM_TRANSACTION_TYPES[transaction[:type]]) do
Method commit
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def commit(action, request)
url = test? ? test_url : live_url
xml = ssl_post(url, request, 'Content-Type' => 'text/xml')
response_params = parse(action, xml)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_customer_profile
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def create_customer_profile(options)
requires!(options, :profile)
requires!(options[:profile], :email) unless options[:profile][:merchant_customer_id] || options[:profile][:description]
requires!(options[:profile], :description) unless options[:profile][:email] || options[:profile][:merchant_customer_id]
requires!(options[:profile], :merchant_customer_id) unless options[:profile][:description] || options[:profile][:email]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_bank_account
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_bank_account(xml, bank_account)
raise StandardError, "Invalid Bank Account Type: #{bank_account[:account_type]}" unless BANK_ACCOUNT_TYPES.include?(bank_account[:account_type])
raise StandardError, "Invalid eCheck Type: #{bank_account[:echeck_type]}" unless ECHECK_TYPES.include?(bank_account[:echeck_type])
xml.tag!('bankAccount') do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_order
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_order(xml, order)
xml.tag!('order') do
xml.tag!('invoiceNumber', order[:invoice_number]) if order[:invoice_number]
xml.tag!('description', order[:description]) if order[:description]
xml.tag!('purchaseOrderNumber', order[:purchase_order_number]) if order[:purchase_order_number]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_shipping
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_shipping(xml, shipping)
xml.tag!('shipping') do
xml.tag!('amount', shipping[:amount]) if shipping[:amount]
xml.tag!('name', shipping[:name]) if shipping[:name]
xml.tag!('description', shipping[:description]) if shipping[:description]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def build_request(action, options = {})
raise StandardError, "Invalid Customer Information Manager Action: #{action}" unless CIM_ACTIONS.include?(action)
xml = Builder::XmlMarkup.new(indent: 2)
xml.instruct!(:xml, version: '1.0', encoding: 'utf-8')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_tax
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_tax(xml, tax)
xml.tag!('tax') do
xml.tag!('amount', tax[:amount]) if tax[:amount]
xml.tag!('name', tax[:name]) if tax[:name]
xml.tag!('description', tax[:description]) if tax[:description]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_duty
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_duty(xml, duty)
xml.tag!('duty') do
xml.tag!('amount', duty[:amount]) if duty[:amount]
xml.tag!('name', duty[:name]) if duty[:name]
xml.tag!('description', duty[:description]) if duty[:description]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
def parse_element(node)
if node.has_elements?
response = {}
node.elements.each { |e|
key = e.name.underscore
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def add_duty(xml, duty)
xml.tag!('duty') do
xml.tag!('amount', duty[:amount]) if duty[:amount]
xml.tag!('name', duty[:name]) if duty[:name]
xml.tag!('description', duty[:description]) if duty[:description]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def add_tax(xml, tax)
xml.tag!('tax') do
xml.tag!('amount', tax[:amount]) if tax[:amount]
xml.tag!('name', tax[:name]) if tax[:name]
xml.tag!('description', tax[:description]) if tax[:description]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def add_order(xml, order)
xml.tag!('order') do
xml.tag!('invoiceNumber', order[:invoice_number]) if order[:invoice_number]
xml.tag!('description', order[:description]) if order[:description]
xml.tag!('purchaseOrderNumber', order[:purchase_order_number]) if order[:purchase_order_number]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def add_shipping(xml, shipping)
xml.tag!('shipping') do
xml.tag!('amount', shipping[:amount]) if shipping[:amount]
xml.tag!('name', shipping[:name]) if shipping[:name]
xml.tag!('description', shipping[:description]) if shipping[:description]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def build_create_customer_payment_profile_request(xml, options)
xml.tag!('customerProfileId', options[:customer_profile_id])
xml.tag!('paymentProfile') do
add_payment_profile(xml, options[:payment_profile])
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def build_update_customer_payment_profile_request(xml, options)
xml.tag!('customerProfileId', options[:customer_profile_id])
xml.tag!('paymentProfile') do
add_payment_profile(xml, options[:payment_profile])
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76