Showing 362 of 362 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
ActiveScaffold[(element.val() == 'null' || element.val() == 'not_null') ? 'hide' : 'show'](element.attr('id').replace(/_opt/, '_numeric'));
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ActiveScaffold[(element.val() == 'PAST' || element.val() == 'FUTURE') ? 'show' : 'hide'](element.attr('id').replace(/_opt/, '_trend'));
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function create_record_row
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
create_record_row: function(active_scaffold_id, html, options) {
if (typeof(active_scaffold_id) == 'string') active_scaffold_id = '#' + active_scaffold_id;
var tbody = jQuery(active_scaffold_id).find('tbody.records').first(), new_row;
if (options.insert_at == 'top') {
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (l.position) {
l.url = l.url.append_params({adapter: '_list_inline_adapter'});
l.tag.href = l.url;
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (l.position) {
l.url = l.url.append_params({adapter: '_list_inline_adapter'});
l.tag.href = l.url;
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method active_scaffold_search_for
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def active_scaffold_search_for(column, options = nil)
options ||= active_scaffold_search_options(column)
search_columns = active_scaffold_config.field_search.columns.visible_columns_names
options = update_columns_options(column, nil, options, form_columns: search_columns, url_params: {form_action: :field_search})
record = options[:object]
Method conditions_from_params
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def conditions_from_params
@conditions_from_params ||= begin
conditions = [{}]
params.except(:controller, :action, :page, :sort, :sort_direction, :format, :id).each do |key, value|
distinct = true if key.match?(/!$/)
Similar blocks of code found in 2 locations. Consider refactoring. Open
def self.should_render_as_list_ui(column_name, list_ui)
before_block = lambda do
@rendered_columns = []
@controller.view_context_class.any_instance.expects(:"active_scaffold_column_#{list_ui}").at_least_once.with do |column, _|
@rendered_columns << column.name
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def self.should_render_as_form_ui(column_name, form_ui)
before_block = lambda do
@rendered_columns = []
@controller.view_context_class.any_instance.expects(:"active_scaffold_input_#{form_ui}").at_least_once.with do |column, _|
@rendered_columns << column.name
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function setup
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
setup: function(options) {
/*
options - object to store initialization parameters - passed in from dhtmlHistory or directly into historyStorage
options.debugMode - boolean that causes hidden form fields to be shown for development purposes.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method active_scaffold_search_calendar_date_select_field
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def active_scaffold_search_calendar_date_select_field(column, options, current_search, name, ui_options: column.options)
value =
if current_search.is_a? Hash
controller.class.condition_value_for_datetime(column, current_search[name], column.column_type == :date ? :to_date : :to_time)
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
get: function(element) {
var element = $(element);
if (typeof(element.retrieve('action_link')) === 'undefined' && !element.hasClassName('as_adapter')) {
var parent = element.up('.actions');
if (typeof(parent) === 'undefined') {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method active_scaffold_record_select
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def active_scaffold_record_select(record, column, options, value, multiple, ui_options: column.options)
unless column.association
raise ArgumentError, "record_select can only work against associations (and #{column.name} is not). "\
'A common mistake is to specify the foreign key field (like :user_id), instead of the association (:user).'
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method do_create
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def do_create(options = {})
attributes = options[:attributes] || params[:record]
active_scaffold_config.model.transaction do
@record = update_record_from_params(new_model, active_scaffold_config.create.columns, attributes)
apply_constraints_to_record(@record, :allow_autosave => true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_associated
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def build_associated(association, parent_record)
if association.through? && association.through_reflection.collection?
# build full chain, only check create_associated on initial parent_record
parent_record = build_associated(association.class.new(association.through_reflection), parent_record)
source_assoc = association.class.new(association.source_reflection)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method subgroup
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def subgroup(name, label = nil)
group = self if name == self.name
group ||= @set.find do |item|
name == item.name if item.is_a?(ActiveScaffold::DataStructures::ActionLinks)
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup_defaults_for_column
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def setup_defaults_for_column
if active_record_class.respond_to?(:defined_enums) && active_record_class.defined_enums[name.to_s]
@form_ui = :select
@options = {:options => active_record_class.send(name.to_s.pluralize).keys.map(&:to_sym)}
elsif column_number?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_link
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def add_link(attribute, options = {})
column = @core.columns[attribute.to_sym]
raise ArgumentError, "unknown column #{attribute}" if column.nil?
raise ArgumentError, "column #{attribute} is not an association" if column.association.nil?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update_record_from_params
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def update_record_from_params(parent_record, columns, attributes, avoid_changes = false)
crud_type = parent_record.new_record? ? :create : :update
return parent_record unless parent_record.authorized_for?(:crud_type => crud_type)
multi_parameter_attrs = multi_parameter_attributes(attributes)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_query_string_to_cached_url
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def add_query_string_to_cached_url(link, url)
query_string, non_nested_query_string = query_string_for_action_links(link)
nested_params = (!link.nested_link? && non_nested_query_string)
if query_string || nested_params
url << (url.include?('?') ? '&' : '?')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"