Showing 36 of 36 total issues
Function createChunkComponent
has 247 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createChunkComponent(loadFn, options) {
let opts = Object.assign({
displayName: null,
loader: null,
hoistStatics: false,
File index.js
has 435 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
const React = require('react');
const PropTypes = require('prop-types');
const hoistNonReactStatics = require('hoist-non-react-statics');
const getDisplayName = require('react-display-name').default;
Function ImportDeclaration
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
ImportDeclaration(path) {
const source = path.node.source.value;
if (source !== PKG_NAME) return;
const importSpecifiers = path.get('specifiers').filter(specifier => {
Function render
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
render() {
// eslint-disable-next-line no-unused-vars
const { chunks, ...passThroughProps } = this.props;
const importState = {
isLoading: this.state.loading,
Function init
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
function init(throwOnImportError) {
if (!res) {
res = loadFn(opts.loader, {
retryBackOff: Array.isArray(opts.retryBackOff) ? opts.retryBackOff : [],
importTimeoutMs: importTimeoutMs,
Function ChunksRenderer
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function ChunksRenderer(props) {
const {
chunk,
children,
...passThroughProps
Function _loadChunks
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_loadChunks() {
if (!res.loading) {
return;
}
Function loadMap
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function loadMap(obj, options) {
let state = {
loading: false,
loaded: {},
error: null
Function retryLoader
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function retryLoader(resolve, reject, fn, retryOpts) {
if (retryOpts.hasResolved) {
return;
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (hoistSubscribers.length !== 0) {
const subscriberHandlers = hoistSubscribers.splice(0, hoistSubscribers.length);
subscriberHandlers.forEach(subscribeHandler => {
subscribeHandler(opts.resolveDefaultImport(res.loaded));
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (importedSubscribers.length !== 0) {
const subscriberHandlers = importedSubscribers.splice(0, importedSubscribers.length);
subscriberHandlers.forEach(subscribeHandler => {
subscribeHandler(opts.resolveDefaultImport(res.loaded));
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function buildManifest
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function buildManifest(compiler, compilation, ignoreChunkNames) {
const context = compiler.options.context;
const manifest = {};
compilation.chunks.forEach(chunk => {
Function ChunkRenderer
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function ChunkRenderer(props) {
const {
chunk: {
isLoading,
timedOut,
Function ChunksRenderer
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
export default function ChunksRenderer(props) {
const {
chunk,
children,
...passThroughProps
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (isLoading) {
if (timedOut) {
return <div>Loader timed out!</div>;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (isLoading) {
if (timedOut) {
return <div>Loader timed out!</div>;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function default
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
export default function({ types: t }) {
return {
visitor: {
ImportDeclaration(path) {
const source = path.node.source.value;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ChunkRenderer
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
export default function ChunkRenderer(props) {
const {
chunk: {
isLoading,
timedOut,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return <div>Error! Component failed to load</div>;
Avoid too many return
statements within this function. Open
return <div>Error! Component failed to load</div>;