Showing 16 of 16 total issues
Function Mochawesome
has 98 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Mochawesome(runner, options) {
// Set the config options
this.config = conf(options);
// Ensure stats collector has been initialized
Function stripFunctionStart
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
function stripFunctionStart(input) {
const BEGIN = 1;
const LBRACE = 2;
const EQ = 4;
const ARROW = 8;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
describe('Parallel Test Suite #1', () => {
const attempts = [1, 2, 3, 4, 5];
attempts.forEach(attempt => {
it(`should take 1 second of time ${attempt}/${attempts.length}`, done => {
setTimeout(done, 1000);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
describe('Parallel Test Suite #3', () => {
const attempts = [1, 2, 3, 4, 5];
attempts.forEach(attempt => {
it(`should take 1 second of time ${attempt}/${attempts.length}`, done => {
setTimeout(done, 1000);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
describe('Parallel Test Suite #2', () => {
const attempts = [1, 2, 3, 4, 5];
attempts.forEach(attempt => {
it(`should take 1 second of time ${attempt}/${attempts.length}`, done => {
setTimeout(done, 1000);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function stripFunctionStart
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
function stripFunctionStart(input) {
const BEGIN = 1;
const LBRACE = 2;
const EQ = 4;
const ARROW = 8;
Function cleanSuite
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
function cleanSuite(suite, testTotals, config) {
let duration = 0;
const passingTests = [];
const failingTests = [];
const pendingTests = [];
Function cleanSuite
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function cleanSuite(suite, testTotals, config) {
let duration = 0;
const passingTests = [];
const failingTests = [];
const pendingTests = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function normalizeErr
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
function normalizeErr(err, config) {
const { name, message, actual, expected, stack, showDiff } = err;
let errMessage;
let errDiff;
Function addContext
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
const addContext = function (...args) {
// Check args to see if we should bother continuing
if (args.length !== 2 || !isObject(args[0])) {
log(ERRORS.INVALID_ARGS, 'error');
return;
Function nextState
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
const nextState = (state, c) => {
switch (state) {
case BEGIN:
switch (c) {
case '{':
Function addContext
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
const addContext = function (...args) {
// Check args to see if we should bother continuing
if (args.length !== 2 || !isObject(args[0])) {
log(ERRORS.INVALID_ARGS, 'error');
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _getOption
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function _getOption(optToGet, options, isBool, defaultValue) {
const envVar = `MOCHAWESOME_${optToGet.toUpperCase()}`;
if (options && typeof options[optToGet] !== 'undefined') {
return isBool && typeof options[optToGet] === 'string'
? options[optToGet] === 'true'
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function normalizeErr
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function normalizeErr(err, config) {
const { name, message, actual, expected, stack, showDiff } = err;
let errMessage;
let errDiff;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function done
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function done(output, options, config, failures, exit) {
Function cleanTest
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function cleanTest(test, config) {
const code = config.code ? test.body || '' : '';
const fullTitle = isFunction(test.fullTitle)
? stripAnsi(test.fullTitle())
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"