adamrenklint/asimov-collection

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Function set has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring.
Open

  set: function(models, options) {
    options = _.defaults(options || {}, setOptions);
    // options = _.merge({}, this.options, options);
    if (options.parse) models = this.parse(models, options);
    if (!_.isArray(models)) models = models ? [models] : [];
Severity: Minor
Found in lib/Collection.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function set has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

  set: function(key, val, options) {
    var attr, attrs, unset, changes, silent, changing, prev, current;
    if (key == null) return this;

    // Handle both `"key", value` and `{key: value}` -style arguments.
Severity: Minor
Found in lib/Model.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Collection has 27 functions (exceeds 20 allowed). Consider refactoring.
Open

var Collection = Klass.extend({

  'model': Model,

  'initialize': function (models, options) {
Severity: Minor
Found in lib/Collection.js - About 3 hrs to fix

    Function save has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
    Open

      save: function(key, val, options) {
        var attrs, method, xhr, attributes = this.attributes;
    
        // Handle both `"key", value` and `{key: value}` -style arguments.
        if (key == null || typeof key === 'object') {
    Severity: Minor
    Found in lib/Model.js - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File Collection.js has 271 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    var Klass = require('asimov-core').Klass;
    var Model = require('./Model');
    var _ = require('lodash');
    
    var _super = Klass.prototype;
    Severity: Minor
    Found in lib/Collection.js - About 2 hrs to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      _.each(methods, function(method) {
        Collection.prototype[method] = function() {
          var args = slice.call(arguments);
          args.unshift(this.models);
          return _[method].apply(_, args);
      Severity: Major
      Found in lib/Collection.js and 1 other location - About 2 hrs to fix
      lib/Model.js on lines 340..346

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 83.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      _.each(modelMethods, function(method) {
        Model.prototype[method] = function() {
          var args = slice.call(arguments);
          args.unshift(this.attributes);
          return _[method].apply(_, args);
      Severity: Major
      Found in lib/Model.js and 1 other location - About 2 hrs to fix
      lib/Collection.js on lines 388..394

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 83.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Model has 22 functions (exceeds 20 allowed). Consider refactoring.
      Open

      var Model = Klass.extend({
      
        'initialize': function (attributes, options) {
      
          var self = this;
      Severity: Minor
      Found in lib/Model.js - About 2 hrs to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        var wrapError = function (model, options) {
          var error = options.error;
          options.error = function(resp) {
            if (error) error(model, resp, options);
            model.trigger('error', model, resp, options);
        Severity: Major
        Found in lib/Collection.js and 1 other location - About 1 hr to fix
        lib/Model.js on lines 6..12

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 73.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        var wrapError = function (model, options) {
          var error = options.error;
          options.error = function(resp) {
            if (error) error(model, resp, options);
            model.trigger('error', model, resp, options);
        Severity: Major
        Found in lib/Model.js and 1 other location - About 1 hr to fix
        lib/Collection.js on lines 8..14

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 73.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function set has 47 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          set: function(key, val, options) {
            var attr, attrs, unset, changes, silent, changing, prev, current;
            if (key == null) return this;
        
            // Handle both `"key", value` and `{key: value}` -style arguments.
        Severity: Minor
        Found in lib/Model.js - About 1 hr to fix

          Function set has 45 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            set: function(models, options) {
              options = _.defaults(options || {}, setOptions);
              // options = _.merge({}, this.options, options);
              if (options.parse) models = this.parse(models, options);
              if (!_.isArray(models)) models = models ? [models] : [];
          Severity: Minor
          Found in lib/Collection.js - About 1 hr to fix

            Function destroy has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
            Open

              destroy: function(options) {
                options = options ? _.clone(options) : {};
                var model = this;
                var success = options.success;
            
            
            Severity: Minor
            Found in lib/Model.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function save has 32 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              save: function(key, val, options) {
                var attrs, method, xhr, attributes = this.attributes;
            
                // Handle both `"key", value` and `{key: value}` -style arguments.
                if (key == null || typeof key === 'object') {
            Severity: Minor
            Found in lib/Model.js - About 1 hr to fix

              Function fetch has 31 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                'fetch': function (paths) {
              
                  var self = this;
                  var started = new Date();
                  var deferred = self.deferred();
              Severity: Minor
              Found in lib/FileCollection.js - About 1 hr to fix

                Function where has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                Open

                  where: function(attrs, first) {
                    if (_.isEmpty(attrs)) return first ? void 0 : [];
                    return this[first ? 'find' : 'filter'](function(model) {
                      for (var key in attrs) {
                        if (attrs[key] !== model.get(key)) return false;
                Severity: Minor
                Found in lib/Collection.js - About 55 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function changedAttributes has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                Open

                  changedAttributes: function(diff) {
                    if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
                    var val, changed = false;
                    var old = this._changing ? this._previousAttributes : this.attributes;
                    for (var attr in diff) {
                Severity: Minor
                Found in lib/Model.js - About 35 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function remove has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                Open

                  remove: function(models, options) {
                    models = _.isArray(models) ? models.slice() : [models];
                    options || (options = {});
                    var i, l, index, model;
                    for (i = 0, l = models.length; i < l; i++) {
                Severity: Minor
                Found in lib/Collection.js - About 35 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function create has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                Open

                  create: function(model, options) {
                    options = options ? _.clone(options) : {};
                    if (!(model = this._prepareModel(model, options))) return false;
                    if (!options.wait) this.add(model, options);
                    var collection = this;
                Severity: Minor
                Found in lib/Collection.js - About 35 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function _onModelEvent has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                  _onModelEvent: function(event, model, collection, options) {
                    if ((event === 'add' || event === 'remove') && collection !== this) return;
                    if (event === 'destroy') this.remove(model, options);
                    if (model && event === 'change:' + model.idAttribute) {
                      delete this._byId[model.previous(model.idAttribute)];
                Severity: Minor
                Found in lib/Collection.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

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