adamrenklint/asimov-collection

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lib/Collection.js

Summary

Maintainability
D
2 days
Test Coverage

Function set has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring.
Open

  set: function(models, options) {
    options = _.defaults(options || {}, setOptions);
    // options = _.merge({}, this.options, options);
    if (options.parse) models = this.parse(models, options);
    if (!_.isArray(models)) models = models ? [models] : [];
Severity: Minor
Found in lib/Collection.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Collection has 27 functions (exceeds 20 allowed). Consider refactoring.
Open

var Collection = Klass.extend({

  'model': Model,

  'initialize': function (models, options) {
Severity: Minor
Found in lib/Collection.js - About 3 hrs to fix

    File Collection.js has 271 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    var Klass = require('asimov-core').Klass;
    var Model = require('./Model');
    var _ = require('lodash');
    
    var _super = Klass.prototype;
    Severity: Minor
    Found in lib/Collection.js - About 2 hrs to fix

      Function set has 45 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        set: function(models, options) {
          options = _.defaults(options || {}, setOptions);
          // options = _.merge({}, this.options, options);
          if (options.parse) models = this.parse(models, options);
          if (!_.isArray(models)) models = models ? [models] : [];
      Severity: Minor
      Found in lib/Collection.js - About 1 hr to fix

        Function where has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          where: function(attrs, first) {
            if (_.isEmpty(attrs)) return first ? void 0 : [];
            return this[first ? 'find' : 'filter'](function(model) {
              for (var key in attrs) {
                if (attrs[key] !== model.get(key)) return false;
        Severity: Minor
        Found in lib/Collection.js - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function create has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

          create: function(model, options) {
            options = options ? _.clone(options) : {};
            if (!(model = this._prepareModel(model, options))) return false;
            if (!options.wait) this.add(model, options);
            var collection = this;
        Severity: Minor
        Found in lib/Collection.js - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function remove has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

          remove: function(models, options) {
            models = _.isArray(models) ? models.slice() : [models];
            options || (options = {});
            var i, l, index, model;
            for (i = 0, l = models.length; i < l; i++) {
        Severity: Minor
        Found in lib/Collection.js - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function fetch has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          fetch: function(options) {
            options = options ? _.clone(options) : {};
            if (options.parse === void 0) options.parse = true;
            var success = options.success;
            var collection = this;
        Severity: Minor
        Found in lib/Collection.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function _onModelEvent has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          _onModelEvent: function(event, model, collection, options) {
            if ((event === 'add' || event === 'remove') && collection !== this) return;
            if (event === 'destroy') this.remove(model, options);
            if (model && event === 'change:' + model.idAttribute) {
              delete this._byId[model.previous(model.idAttribute)];
        Severity: Minor
        Found in lib/Collection.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        _.each(methods, function(method) {
          Collection.prototype[method] = function() {
            var args = slice.call(arguments);
            args.unshift(this.models);
            return _[method].apply(_, args);
        Severity: Major
        Found in lib/Collection.js and 1 other location - About 2 hrs to fix
        lib/Model.js on lines 340..346

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 83.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        var wrapError = function (model, options) {
          var error = options.error;
          options.error = function(resp) {
            if (error) error(model, resp, options);
            model.trigger('error', model, resp, options);
        Severity: Major
        Found in lib/Collection.js and 1 other location - About 1 hr to fix
        lib/Model.js on lines 6..12

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 73.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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