lib/effects/PingPongDelay.js
var Effect = require('../Effect');
var numberInRangeType = require('../types/numberInRange');
module.exports = Effect.extend({
type: 'pingpong',
props: {
wet: ['volumeRange', true, 100],
dry: ['volumeRange', true, 0],
feedback: ['feedbackRange', true, 0.2],
left: ['delayTimeRange', true, 0.15],
right: ['delayTimeRange', true, 0.2],
gain: ['volumeRange', true, 100]
},
dataTypes: {
feedbackRange: numberInRangeType('feedbackRange', 0, 1),
delayTimeRange: numberInRangeType('delayTimeRange', 0.001, 10)
},
createNode: function () {
var input = this.context.createGain();
var dry = input._dry = this.context.createGain();
var wet = input._wet = this.context.createGain();
var pingpong = input._pingpong = new this.tuna.PingPongDelay();
pingpong.activate(true);
var output = input._output = this.context.createGain();
input.connect(dry);
dry.connect(output);
input.connect(wet);
wet.connect(pingpong);
pingpong.connect(output);
return this.combineNodes(input, output);
},
configureNode: function (node) {
node._dry.gain.value = this.dry / 100;
node._wet.gain.value = this.wet / 100;
node._pingpong.wetLevel = 1;
node._pingpong.feedback = this.feedback;
node._pingpong.delayTimeLeft = this.left * 1000;
node._pingpong.delayTimeRight = this.right * 1000;
node._output.gain.value = this.gain / 100;
}
});