File sqlite3.go
has 953 lines of code (exceeds 500 allowed). Consider refactoring. Open
// Copyright (C) 2014 Yasuhiro Matsumoto <mattn.jp@gmail.com>.
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
Method SQLiteRows.Next
has a Cognitive Complexity of 47 (exceeds 20 allowed). Consider refactoring. Open
func (rc *SQLiteRows) Next(dest []driver.Value) error {
rc.s.mu.Lock()
defer rc.s.mu.Unlock()
if rc.s.closed {
return io.EOF
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method SQLiteConn.RegisterAggregator
has 93 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *SQLiteConn) RegisterAggregator(name string, impl interface{}, pure bool) error {
var ai aggInfo
ai.constructor = reflect.ValueOf(impl)
t := ai.constructor.Type()
if t.Kind() != reflect.Func {
SQLiteConn
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
type SQLiteConn struct {
mu sync.Mutex
db *C.sqlite3
loc *time.Location
txlock string
Method SQLiteRows.Next
has 85 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (rc *SQLiteRows) Next(dest []driver.Value) error {
rc.s.mu.Lock()
defer rc.s.mu.Unlock()
if rc.s.closed {
return io.EOF
Method SQLiteConn.RegisterAggregator
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (c *SQLiteConn) RegisterAggregator(name string, impl interface{}, pure bool) error {
var ai aggInfo
ai.constructor = reflect.ValueOf(impl)
t := ai.constructor.Type()
if t.Kind() != reflect.Func {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method SQLiteDriver.Open
has 65 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
if C.sqlite3_threadsafe() == 0 {
return nil, errors.New("sqlite library was not compiled for thread-safe operation")
}
Method SQLiteConn.RegisterAggregator
has 16 return statements (exceeds 4 allowed). Open
func (c *SQLiteConn) RegisterAggregator(name string, impl interface{}, pure bool) error {
var ai aggInfo
ai.constructor = reflect.ValueOf(impl)
t := ai.constructor.Type()
if t.Kind() != reflect.Func {
Method SQLiteStmt.bind
has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring. Open
func (s *SQLiteStmt) bind(args []namedValue) error {
rv := C.sqlite3_reset(s.s)
if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE {
return s.c.lastError()
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method SQLiteStmt.bind
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (s *SQLiteStmt) bind(args []namedValue) error {
rv := C.sqlite3_reset(s.s)
if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE {
return s.c.lastError()
}
Method SQLiteDriver.Open
has 10 return statements (exceeds 4 allowed). Open
func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
if C.sqlite3_threadsafe() == 0 {
return nil, errors.New("sqlite library was not compiled for thread-safe operation")
}
Method SQLiteConn.RegisterFunc
has 8 return statements (exceeds 4 allowed). Open
func (c *SQLiteConn) RegisterFunc(name string, impl interface{}, pure bool) error {
var fi functionInfo
fi.f = reflect.ValueOf(impl)
t := fi.f.Type()
if t.Kind() != reflect.Func {
Method SQLiteRows.Next
has 5 return statements (exceeds 4 allowed). Open
func (rc *SQLiteRows) Next(dest []driver.Value) error {
rc.s.mu.Lock()
defer rc.s.mu.Unlock()
if rc.s.closed {
return io.EOF
Method SQLiteDriver.Open
has a Cognitive Complexity of 22 (exceeds 20 allowed). Consider refactoring. Open
func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
if C.sqlite3_threadsafe() == 0 {
return nil, errors.New("sqlite library was not compiled for thread-safe operation")
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *SQLiteConn) Exec(query string, args []driver.Value) (driver.Result, error) {
list := make([]namedValue, len(args))
for i, v := range args {
list[i] = namedValue{
Ordinal: i + 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 125.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *SQLiteConn) Query(query string, args []driver.Value) (driver.Rows, error) {
list := make([]namedValue, len(args))
for i, v := range args {
list[i] = namedValue{
Ordinal: i + 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 125.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *SQLiteStmt) Query(args []driver.Value) (driver.Rows, error) {
list := make([]namedValue, len(args))
for i, v := range args {
list[i] = namedValue{
Ordinal: i + 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *SQLiteStmt) Exec(args []driver.Value) (driver.Result, error) {
list := make([]namedValue, len(args))
for i, v := range args {
list[i] = namedValue{
Ordinal: i + 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76