af83/chouette-core

View on GitHub
app/packs/src/vehicle_journeys/actions/index.js

Summary

Maintainability
F
5 days
Test Coverage

actions has 94 functions (exceeds 20 allowed). Consider refactoring.
Open

const actions = {
  enterEditMode: () => ({
    type: "ENTER_EDIT_MODE"
  }),
  exitEditMode: () => ({
Severity: Major
Found in app/packs/src/vehicle_journeys/actions/index.js - About 1 day to fix

    File index.js has 606 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    import { batchActions } from '../batch'
    
    const actions = {
      enterEditMode: () => ({
        type: "ENTER_EDIT_MODE"
    Severity: Major
    Found in app/packs/src/vehicle_journeys/actions/index.js - About 1 day to fix

      Function fetchVehicleJourneys has 88 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        fetchVehicleJourneys : (dispatch, currentPage, nextPage, queryString, url) => {
          let returnJourneys = false
          if(currentPage == undefined){
            currentPage = 1
          }
      Severity: Major
      Found in app/packs/src/vehicle_journeys/actions/index.js - About 3 hrs to fix

        Function submitVehicleJourneys has 33 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          submitVehicleJourneys : (dispatch, state, next) => {
            dispatch(actions.fetchingApi())
            let urlJSON = window.location.pathname + "_collection.json"
            let hasError = false
            fetch(urlJSON, {
        Severity: Minor
        Found in app/packs/src/vehicle_journeys/actions/index.js - About 1 hr to fix

          Function fetchVehicleJourneys has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
          Open

            fetchVehicleJourneys : (dispatch, currentPage, nextPage, queryString, url) => {
              let returnJourneys = false
              if(currentPage == undefined){
                currentPage = 1
              }
          Severity: Minor
          Found in app/packs/src/vehicle_journeys/actions/index.js - About 55 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Consider simplifying this complex logical expression.
          Open

                  if(hasError == true) {
                    dispatch(actions.unavailableServer())
                  } else {
                    let i = 0
                    while(i < json.vehicle_journeys.length){
          Severity: Major
          Found in app/packs/src/vehicle_journeys/actions/index.js - About 40 mins to fix

            Function pad has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

              pad: (d, timeUnit) => {
                let val = d.toString()
                if(d.toString().length == 1){
                  val = (d < 10) ? '0' + d.toString() : d.toString();
                }
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function getDelta has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

              getDelta: (vjas, allowNegative=false) => {
                let { hasAllAttributes, departure_time, arrival_time} = actions.scheduleToDates(vjas)
                let delta = 0
            
                if (hasAllAttributes) {
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function adjustSchedule has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

              adjustSchedule: (action, schedule, isFirstOrLastStop, enforceConsistency=false) => {
                // we enforce that the departure time remains after the arrival time
                if (!enforceConsistency) return actions.getDelta(schedule, false)
            
                let newSchedule = actions.getDelta(schedule, true)
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                fetch(urlJSON, {
                  credentials: 'same-origin',
                  method: 'PATCH',
                  contentType: 'application/json; charset=utf-8',
                  Accept: 'application/json',
            Severity: Major
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 3 hrs to fix
            app/packs/src/journey_patterns/actions/index.js on lines 132..161

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 112.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 3 locations. Consider refactoring.
            Open

                fetch(urlJSON, {
                  credentials: 'same-origin',
                }).then(response => {
                    if(response.status == 500) {
                      hasError = true
            Severity: Major
            Found in app/packs/src/vehicle_journeys/actions/index.js and 2 other locations - About 1 hr to fix
            app/packs/src/journey_patterns/actions/index.js on lines 194..233
            app/packs/src/time_tables/actions/index.js on lines 249..266

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 63.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

              checkConfirmModal : (event, callback, stateChanged, dispatch) => {
                if(stateChanged === true){
                  return actions.openConfirmModal(callback)
                }else{
                  dispatch(actions.fetchingApi())
            Severity: Major
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 1 hr to fix
            app/packs/src/journey_patterns/actions/index.js on lines 42..49

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 57.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                switch (nextPage) {
                  case true:
                    page = currentPage + 1
                    break
                  case false:
            Severity: Major
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 1 hr to fix
            app/packs/src/journey_patterns/actions/index.js on lines 174..186

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 57.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

              resetValidation: (target) => {
                $(target).parent().removeClass('has-error').children('.help-block').remove()
              },
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 40 mins to fix
            app/packs/src/journey_patterns/actions/index.js on lines 104..106

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 48.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                        if(json.length != window.currentItemsLength){
                          dispatch(actions.updateTotalCount(window.currentItemsLength - json.length))
                        }
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 35 mins to fix
            app/packs/src/journey_patterns/actions/index.js on lines 155..157

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 46.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                  arrival_time: {
                    hour: actions.simplePad(newArrivalDT.getUTCHours()),
                    minute: actions.simplePad(newArrivalDT.getUTCMinutes())
                  }
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 35 mins to fix
            app/packs/src/vehicle_journeys/actions/index.js on lines 587..590

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 46.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                  departure_time: {
                    hour: actions.simplePad(newDepartureDT.getUTCHours()),
                    minute: actions.simplePad(newDepartureDT.getUTCMinutes())
                  },
            Severity: Minor
            Found in app/packs/src/vehicle_journeys/actions/index.js and 1 other location - About 35 mins to fix
            app/packs/src/vehicle_journeys/actions/index.js on lines 591..594

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 46.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            There are no issues that match your filters.

            Category
            Status