Showing 546 of 546 total issues

Similar blocks of code found in 8 locations. Consider refactoring.
Open

func (delivery *SIRIStopMonitoringDelivery) BuildStopMonitoringDeliveryXML() (string, error) {
    var buffer bytes.Buffer
    if err := templates.ExecuteTemplate(&buffer, "stop_monitoring_delivery.template", delivery); err != nil {
        logger.Log.Debugf("Error while executing template: %v", err)
        return "", err
Severity: Major
Found in siri/siri/stop_monitoring_response.go and 7 other locations - About 30 mins to fix
siri/siri/general_message_request.go on lines 62..69
siri/siri/general_message_response.go on lines 99..106
siri/siri/notify_stop_monitoring.go on lines 68..75
siri/siri/production_timetable_response.go on lines 67..74
siri/siri/stop_monitoring_request.go on lines 57..64
siri/siri/stop_monitoring_response.go on lines 124..131
siri/siri/stop_monitoring_response.go on lines 133..141

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (connector *SIRIVehicleMonitoringSubscriptionBroadcaster) handleJourneyPatternRef(refs model.References) string {
    journeyPatternRef, ok := refs.Get(siri_attributes.JourneyPatternRef)
    if ok {
        if connector.remoteCodeSpace == journeyPatternRef.Code.CodeSpace() {
            return journeyPatternRef.Code.Value()
Severity: Minor
Found in core/vehicle_monitoring_broadcaster.go and 2 other locations - About 30 mins to fix
core/siri_vehicle_monitoring_request_broadcaster.go on lines 310..319
core/vehicle_monitoring_broadcaster.go on lines 306..315

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (connector *SIRIVehicleMonitoringRequestBroadcaster) handleJourneyPatternName(refs model.References) string {
    journeyPatternName, ok := refs.Get(siri_attributes.JourneyPatternName)
    if ok {
        if connector.remoteCodeSpace == journeyPatternName.Code.CodeSpace() {
            return journeyPatternName.Code.Value()
Severity: Minor
Found in core/siri_vehicle_monitoring_request_broadcaster.go and 2 other locations - About 30 mins to fix
core/vehicle_monitoring_broadcaster.go on lines 295..304
core/vehicle_monitoring_broadcaster.go on lines 306..315

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (builder *BroadcastGeneralMessageBuilder) SetStopPointRef(stopPointRef []string) {
    if (len(stopPointRef) == 0) || (len(stopPointRef) == 1 && stopPointRef[0] == "") {
        return
    }

Severity: Minor
Found in core/broadcast_general_message_builder.go and 1 other location - About 30 mins to fix
core/broadcast_general_message_builder.go on lines 35..43

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method Controller.serve has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (controller *Controller) serve(response http.ResponseWriter, request *http.Request, requestData *RequestData) {
    // Check request body
    if requestData.Method == "PUT" || (requestData.Method == "POST" && requestData.Id != "save" && requestData.Action != "reload") {
        requestData.Body = getRequestBody(response, request)
        if requestData.Body == nil {
Severity: Minor
Found in api/controller.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method APISituation.Validate has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (apiSituation *APISituation) Validate() bool {
    if apiSituation.CodeSpace == "" {
        apiSituation.Errors.Add("CodeSpace", e.ERROR_BLANK)
    }

Severity: Minor
Found in model/situation.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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