model/lines.go

Summary

Maintainability
C
1 day
Test Coverage

Method MemoryLines.Load has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring.
Open

func (manager *MemoryLines) Load(referentialSlug string) error {
    var selectLines []SelectLine
    modelName := manager.model.Date()
    sqlQuery := fmt.Sprintf("select * from lines where referential_slug = '%s' and model_name = '%s'", referentialSlug, modelName.String())
    _, err := Database.Select(&selectLines, sqlQuery)
Severity: Minor
Found in model/lines.go - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method MemoryLines.Load has 5 return statements (exceeds 4 allowed).
Open

func (manager *MemoryLines) Load(referentialSlug string) error {
    var selectLines []SelectLine
    modelName := manager.model.Date()
    sqlQuery := fmt.Sprintf("select * from lines where referential_slug = '%s' and model_name = '%s'", referentialSlug, modelName.String())
    _, err := Database.Select(&selectLines, sqlQuery)
Severity: Major
Found in model/lines.go - About 35 mins to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    func (line *Line) UnmarshalJSON(data []byte) error {
        type Alias Line
    
        aux := &struct {
            Codes      map[string]string
    Severity: Major
    Found in model/lines.go and 1 other location - About 2 hrs to fix
    model/vehicle_journey.go on lines 121..144

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 190.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    func (manager *MemoryLines) Save(line *Line) bool {
        manager.mutex.Lock()
        defer manager.mutex.Unlock()
    
        if line.Id() == "" {
    Severity: Major
    Found in model/lines.go and 1 other location - About 1 hr to fix
    model/vehicle_journey.go on lines 266..280

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 160.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func (manager *MemoryLines) FindByReferentId(id LineId) (lines []*Line) {
        manager.mutex.RLock()
    
        ids, _ := manager.byReferent.Find(ModelId(id))
    
    
    Severity: Major
    Found in model/lines.go and 5 other locations - About 1 hr to fix
    model/stop_area.go on lines 317..329
    model/stop_area.go on lines 331..343
    model/stop_visit.go on lines 353..365
    model/stop_visit.go on lines 415..427
    model/vehicle_journey.go on lines 241..253

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 130.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func (manager *MemoryLines) FindByCode(code Code) (*Line, bool) {
        manager.mutex.RLock()
        defer manager.mutex.RUnlock()
    
        id, ok := manager.byCode.Find(code)
    Severity: Major
    Found in model/lines.go and 5 other locations - About 45 mins to fix
    model/operator.go on lines 142..152
    model/stop_area.go on lines 279..289
    model/stop_visit.go on lines 326..336
    model/vehicle_journey.go on lines 229..239
    model/vehicles.go on lines 181..190

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 117.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    func (line *Line) ReferentOrSelfCode(codeSpace string) (Code, bool) {
        ref, ok := line.Referent()
        if ok {
            code, ok := ref.Code(codeSpace)
            if ok {
    Severity: Minor
    Found in model/lines.go and 1 other location - About 35 mins to fix
    model/stop_area.go on lines 195..208

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 107.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

            if sl.References.Valid && len(sl.References.String) > 0 {
                references := make(map[string]Reference)
                if err = json.Unmarshal([]byte(sl.References.String), &references); err != nil {
                    return err
                }
    Severity: Major
    Found in model/lines.go and 3 other locations - About 35 mins to fix
    model/stop_area.go on lines 548..554
    model/stop_visit.go on lines 605..611
    model/vehicle_journey.go on lines 335..341

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 106.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 5 locations. Consider refactoring.
    Open

            if sl.Codes.Valid && len(sl.Codes.String) > 0 {
                codeMap := make(map[string]string)
                if err = json.Unmarshal([]byte(sl.Codes.String), &codeMap); err != nil {
                    return err
                }
    Severity: Major
    Found in model/lines.go and 4 other locations - About 35 mins to fix
    model/operator.go on lines 196..203
    model/stop_area.go on lines 556..562
    model/stop_visit.go on lines 613..619
    model/vehicle_journey.go on lines 343..349

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 104.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func (manager *MemoryLines) Find(id LineId) (*Line, bool) {
        manager.mutex.RLock()
        line, ok := manager.byIdentifier[id]
        manager.mutex.RUnlock()
    
    
    Severity: Major
    Found in model/lines.go and 5 other locations - About 30 mins to fix
    model/operator.go on lines 120..129
    model/stop_area.go on lines 268..277
    model/stop_visit.go on lines 315..324
    model/vehicle_journey.go on lines 218..227
    model/vehicles.go on lines 170..179

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 101.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    There are no issues that match your filters.

    Category
    Status