afimb/chouette2

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Avoid deeply nested control flow statements.
Open

                  if transport_modes["BUS"]
                    transport_modes["BUS"] += "|"+l.objectid.sub(/(\w*\:\w*\:)(\w*)/, '\2')
                  else
                    transport_modes["BUS"] = l.objectid.sub(/(\w*\:\w*\:)(\w*)/, '\2')
                  end
Severity: Major
Found in app/exporters/chouette/hub/exporter.rb - About 45 mins to fix

    Method optimize_periods has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

      def optimize_periods
        periods = self.clone_periods
        optimized = []
        i=0
        while i < periods.length
    Severity: Minor
    Found in app/models/chouette/time_table.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 8 locations. Consider refactoring.
    Open

      def self.new(text_code, numerical_code = nil)
        if text_code and numerical_code
          super
        elsif self === text_code 
          text_code
    Severity: Major
    Found in app/models/chouette/wayback.rb and 7 other locations - About 45 mins to fix
    app/models/chouette/access_point_type.rb on lines 8..21
    app/models/chouette/area_type.rb on lines 8..21
    app/models/chouette/connection_link_type.rb on lines 8..21
    app/models/chouette/direction.rb on lines 8..21
    app/models/chouette/link_orientation_type.rb on lines 8..21
    app/models/chouette/source_type.rb on lines 8..21
    app/models/chouette/transport_mode.rb on lines 8..21

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 40.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Avoid deeply nested control flow statements.
    Open

                      if transport_modes["CAR"]
                        transport_modes["CAR"] += "|"+l.objectid.sub(/(\w*\:\w*\:)(\w*)/, '\2')
                      else
                        transport_modes["CAR"] = l.objectid.sub(/(\w*\:\w*\:)(\w*)/, '\2')
                      end
    Severity: Major
    Found in app/exporters/chouette/hub/exporter.rb - About 45 mins to fix

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/link_orientation_type.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method frequency_first_departure_times_array has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

        def frequency_first_departure_times_array
          (vehicle_journey_frequencies.collect{ |vjf| vjf.journey_frequencies ? (vjf.journey_frequencies.collect { |jf| jf.first_departure_time ? jf.first_departure_time.strftime("%H:%M").to_s : "" } ) : "" } )
        end
      Severity: Minor
      Found in app/models/vehicle_journey_export.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/transport_mode.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method matrix has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.matrix(vehicle_journeys)
            hash = {}
            vehicle_journeys.each do |vj|
              vj.journey_frequencies.each do |jf|
                next if jf.scheduled_headway_interval.hour == 0 && jf.scheduled_headway_interval.min == 0
      Severity: Minor
      Found in app/models/chouette/vehicle_journey_frequency.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/access_point_type.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/source_type.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method frequency_scheduled_headway_intervals_array has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

        def frequency_scheduled_headway_intervals_array
          (vehicle_journey_frequencies.collect{ |vjf| vjf.journey_frequencies ? (vjf.journey_frequencies.collect { |jf| jf.scheduled_headway_interval ? jf.scheduled_headway_interval.strftime("%H:%M").to_s : "" } ) : "" } )
        end
      Severity: Minor
      Found in app/models/vehicle_journey_export.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/direction.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/connection_link_type.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/area_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method frequency_last_departure_times_array has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

        def frequency_last_departure_times_array
          (vehicle_journey_frequencies.collect{ |vjf| vjf.journey_frequencies ? (vjf.journey_frequencies.collect { |jf| jf.last_departure_time ? jf.last_departure_time.strftime("%H:%M").to_s : "" } ) : "" } )
        end
      Severity: Minor
      Found in app/models/vehicle_journey_export.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method prepare_auto_columns has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          def prepare_auto_columns
            # logger.info 'calling before_validation'
            # logger.info 'start before_validation : '+self.objectid.to_s
            if self.objectid.nil? || self.objectid.blank?
              # if empty, generate a pending objectid which will be completed after creation
      Severity: Minor
      Found in app/models/chouette/trident_active_record.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

        def self.new(text_code, numerical_code = nil)
          if text_code and numerical_code
            super
          elsif self === text_code 
            text_code
      Severity: Major
      Found in app/models/chouette/area_type.rb and 7 other locations - About 45 mins to fix
      app/models/chouette/access_point_type.rb on lines 8..21
      app/models/chouette/connection_link_type.rb on lines 8..21
      app/models/chouette/direction.rb on lines 8..21
      app/models/chouette/link_orientation_type.rb on lines 8..21
      app/models/chouette/source_type.rb on lines 8..21
      app/models/chouette/transport_mode.rb on lines 8..21
      app/models/chouette/wayback.rb on lines 8..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

        def temporary_style
          raise "Helpers nil" if @helpers.nil?
          {:label => "${label}",
           :fontColor => "darkblue",
           :fontSize => "12px",
      Severity: Major
      Found in app/maps/design/stop_areas_style_map.rb and 3 other locations - About 40 mins to fix
      app/maps/design/access_points_style_map.rb on lines 4..19
      app/maps/design/access_points_style_map.rb on lines 21..36
      app/maps/design/stop_areas_style_map.rb on lines 4..19

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 38.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

        def temporary_style
          raise "Helpers nil" if @helpers.nil?
          {:label => "${label}",
           :fontColor => "darkblue",
           :fontSize => "12px",
      Severity: Major
      Found in app/maps/design/access_points_style_map.rb and 3 other locations - About 40 mins to fix
      app/maps/design/access_points_style_map.rb on lines 4..19
      app/maps/design/stop_areas_style_map.rb on lines 4..19
      app/maps/design/stop_areas_style_map.rb on lines 21..36

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 38.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

        def default_style
          raise "Helpers nil" if @helpers.nil?
          {:label => "${label}",
           :fontColor => "black",
           :fontSize => "11px",
      Severity: Major
      Found in app/maps/design/stop_areas_style_map.rb and 3 other locations - About 40 mins to fix
      app/maps/design/access_points_style_map.rb on lines 4..19
      app/maps/design/access_points_style_map.rb on lines 21..36
      app/maps/design/stop_areas_style_map.rb on lines 21..36

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 38.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

        def default_style
          raise "Helpers nil" if @helpers.nil?
          {:label => "${label}",
           :fontColor => "black",
           :fontSize => "11px",
      Severity: Major
      Found in app/maps/design/access_points_style_map.rb and 3 other locations - About 40 mins to fix
      app/maps/design/access_points_style_map.rb on lines 21..36
      app/maps/design/stop_areas_style_map.rb on lines 4..19
      app/maps/design/stop_areas_style_map.rb on lines 21..36

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 38.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Severity
      Category
      Status
      Source
      Language