lib/Queue.js

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/**
 * A queue
 * @param {Object} options
 *            Available options:
 *            - delay: number    When provided, the queue will be flushed
 *                               automatically after an inactivity of this delay
 *                               in milliseconds.
 *                               Default value is null.
 *            - max: number      When the queue exceeds the given maximum number
 *                               of entries, the queue is flushed automatically.
 *                               Default value of max is Infinity.
 * @constructor Queue
 */
function Queue(options) {
  // options
  this.delay = null;
  this.max = Infinity;

  // properties
  this._queue = [];
  this._timeout = null;
  this._extended = null;

  this.setOptions(options);
}

/**
 * Update the configuration of the queue
 * @param {Object} options
 *            Available options:
 *            - delay: number    When provided, the queue will be flushed
 *                               automatically after an inactivity of this delay
 *                               in milliseconds.
 *                               Default value is null.
 *            - max: number      When the queue exceeds the given maximum number
 *                               of entries, the queue is flushed automatically.
 *                               Default value of max is Infinity.
 */
Queue.prototype.setOptions = function (options) {
  if (options && typeof options.delay !== 'undefined') {
    this.delay = options.delay;
  }
  if (options && typeof options.max !== 'undefined') {
    this.max = options.max;
  }

  this._flushIfNeeded();
};

/**
 * Extend an object with queuing functionality.
 * The object will be extended with a function flush, and the methods provided
 * in options.replace will be replaced with queued ones.
 * @param {Object} object
 * @param {Object} options
 *            Available options:
 *            - replace: Array.<string>
 *                               A list with method names of the methods
 *                               on the object to be replaced with queued ones.
 *            - delay: number    When provided, the queue will be flushed
 *                               automatically after an inactivity of this delay
 *                               in milliseconds.
 *                               Default value is null.
 *            - max: number      When the queue exceeds the given maximum number
 *                               of entries, the queue is flushed automatically.
 *                               Default value of max is Infinity.
 * @return {Queue} Returns the created queue
 */
Queue.extend = function (object, options) {
  var queue = new Queue(options);

  if (object.flush !== undefined) {
    throw new Error('Target object already has a property flush');
  }
  object.flush = function () {
    queue.flush();
  };

  var methods = [{
    name: 'flush',
    original: undefined
  }];

  if (options && options.replace) {
    for (var i = 0; i < options.replace.length; i++) {
      var name = options.replace[i];
      methods.push({
        name: name,
        original: object[name]
      });
      queue.replace(object, name);
    }
  }

  queue._extended = {
    object: object,
    methods: methods
  };

  return queue;
};

/**
 * Destroy the queue. The queue will first flush all queued actions, and in
 * case it has extended an object, will restore the original object.
 */
Queue.prototype.destroy = function () {
  this.flush();

  if (this._extended) {
    var object = this._extended.object;
    var methods = this._extended.methods;
    for (var i = 0; i < methods.length; i++) {
      var method = methods[i];
      if (method.original) {
        object[method.name] = method.original;
      }
      else {
        delete object[method.name];
      }
    }
    this._extended = null;
  }
};

/**
 * Replace a method on an object with a queued version
 * @param {Object} object   Object having the method
 * @param {string} method   The method name
 */
Queue.prototype.replace = function(object, method) {
  var me = this;
  var original = object[method];
  if (!original) {
    throw new Error('Method ' + method + ' undefined');
  }

  object[method] = function () {
    // create an Array with the arguments
    var args = [];
    for (var i = 0; i < arguments.length; i++) {
      args[i] = arguments[i];
    }

    // add this call to the queue
    me.queue({
      args: args,
      fn: original,
      context: this
    });
  };
};

/**
 * Queue a call
 * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry
 */
Queue.prototype.queue = function(entry) {
  if (typeof entry === 'function') {
    this._queue.push({fn: entry});
  }
  else {
    this._queue.push(entry);
  }

  this._flushIfNeeded();
};

/**
 * Check whether the queue needs to be flushed
 * @private
 */
Queue.prototype._flushIfNeeded = function () {
  // flush when the maximum is exceeded.
  if (this._queue.length > this.max) {
    this.flush();
  }

  // flush after a period of inactivity when a delay is configured
  clearTimeout(this._timeout);
  if (this.queue.length > 0 && typeof this.delay === 'number') {
    var me = this;
    this._timeout = setTimeout(function () {
      me.flush();
    }, this.delay);
  }
};

/**
 * Flush all queued calls
 */
Queue.prototype.flush = function () {
  while (this._queue.length > 0) {
    var entry = this._queue.shift();
    entry.fn.apply(entry.context || entry.fn, entry.args || []);
  }
};

module.exports = Queue;