amckinnell/nutrella

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Nutrella::TaskBoard#initialize refers to 'configuration' more than self (maybe move it to another class?)
Open

        trello_client.consumer_key = configuration.fetch(:key)
        trello_client.consumer_secret = configuration.fetch(:secret)
        trello_client.oauth_token = configuration.fetch(:token)
        trello_client.oauth_token_secret = configuration.fetch(:secret)
      end
Severity: Minor
Found in lib/nutrella/task_board.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Nutrella::TaskBoard#initialize calls 'configuration.fetch(:secret)' 2 times
Open

        trello_client.consumer_secret = configuration.fetch(:secret)
        trello_client.oauth_token = configuration.fetch(:token)
        trello_client.oauth_token_secret = configuration.fetch(:secret)
Severity: Minor
Found in lib/nutrella/task_board.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Nutrella::DeveloperKeys#open_authorization_url doesn't depend on instance state (maybe move it to another class?)
Open

    def open_authorization_url(options = {})
Severity: Minor
Found in lib/nutrella/developer_keys.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Nutrella::DeveloperKeys#open_public_key_url doesn't depend on instance state (maybe move it to another class?)
Open

    def open_public_key_url
Severity: Minor
Found in lib/nutrella/developer_keys.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Nutrella::TaskBoard#matching_boards doesn't depend on instance state (maybe move it to another class?)
Open

    def matching_boards(board_name)
Severity: Minor
Found in lib/nutrella/task_board.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Nutrella::Command#trello_url doesn't depend on instance state (maybe move it to another class?)
Open

    def trello_url(http_url)
Severity: Minor
Found in lib/nutrella/command.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Nutrella::Cache#cached_entries has the variable name 'k'
Open

      entries = cache_contents.reject { |k, _v| k == key }
Severity: Minor
Found in lib/nutrella/cache.rb by reek

An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Nutrella::Cache#lookup has the variable name 'k'
Open

      cache_contents.find { |k, _v| k == key }.last
Severity: Minor
Found in lib/nutrella/cache.rb by reek

An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Nutrella::Cache#search has the variable name 'k'
Open

      cache_contents.find { |k, _v| search_reg_exp.match?(k) }.last
Severity: Minor
Found in lib/nutrella/cache.rb by reek

An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Nutrella::Configuration#load_configuration has the variable name 'e'
Open

    rescue => e
Severity: Minor
Found in lib/nutrella/configuration.rb by reek

An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

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