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orkui/template/default/script/development-bundle/ui/jquery.effects.core.js

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/*
 * jQuery UI Effects 1.8.18
 *
 * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
 * Dual licensed under the MIT or GPL Version 2 licenses.
 * http://jquery.org/license
 *
 * http://docs.jquery.com/UI/Effects/
 */
;jQuery.effects || (function($, undefined) {

$.effects = {};



/******************************************************************************/
/****************************** COLOR ANIMATIONS ******************************/
/******************************************************************************/

// override the animation for color styles
$.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor',
    'borderRightColor', 'borderTopColor', 'borderColor', 'color', 'outlineColor'],
function(i, attr) {
    $.fx.step[attr] = function(fx) {
        if (!fx.colorInit) {
            fx.start = getColor(fx.elem, attr);
            fx.end = getRGB(fx.end);
            fx.colorInit = true;
        }

        fx.elem.style[attr] = 'rgb(' +
            Math.max(Math.min(parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0], 10), 255), 0) + ',' +
            Math.max(Math.min(parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1], 10), 255), 0) + ',' +
            Math.max(Math.min(parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2], 10), 255), 0) + ')';
    };
});

// Color Conversion functions from highlightFade
// By Blair Mitchelmore
// http://jquery.offput.ca/highlightFade/

// Parse strings looking for color tuples [255,255,255]
function getRGB(color) {
        var result;

        // Check if we're already dealing with an array of colors
        if ( color && color.constructor == Array && color.length == 3 )
                return color;

        // Look for rgb(num,num,num)
        if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))
                return [parseInt(result[1],10), parseInt(result[2],10), parseInt(result[3],10)];

        // Look for rgb(num%,num%,num%)
        if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))
                return [parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55];

        // Look for #a0b1c2
        if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))
                return [parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16)];

        // Look for #fff
        if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))
                return [parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16)];

        // Look for rgba(0, 0, 0, 0) == transparent in Safari 3
        if (result = /rgba\(0, 0, 0, 0\)/.exec(color))
                return colors['transparent'];

        // Otherwise, we're most likely dealing with a named color
        return colors[$.trim(color).toLowerCase()];
}

function getColor(elem, attr) {
        var color;

        do {
                color = $.curCSS(elem, attr);

                // Keep going until we find an element that has color, or we hit the body
                if ( color != '' && color != 'transparent' || $.nodeName(elem, "body") )
                        break;

                attr = "backgroundColor";
        } while ( elem = elem.parentNode );

        return getRGB(color);
};

// Some named colors to work with
// From Interface by Stefan Petre
// http://interface.eyecon.ro/

var colors = {
    aqua:[0,255,255],
    azure:[240,255,255],
    beige:[245,245,220],
    black:[0,0,0],
    blue:[0,0,255],
    brown:[165,42,42],
    cyan:[0,255,255],
    darkblue:[0,0,139],
    darkcyan:[0,139,139],
    darkgrey:[169,169,169],
    darkgreen:[0,100,0],
    darkkhaki:[189,183,107],
    darkmagenta:[139,0,139],
    darkolivegreen:[85,107,47],
    darkorange:[255,140,0],
    darkorchid:[153,50,204],
    darkred:[139,0,0],
    darksalmon:[233,150,122],
    darkviolet:[148,0,211],
    fuchsia:[255,0,255],
    gold:[255,215,0],
    green:[0,128,0],
    indigo:[75,0,130],
    khaki:[240,230,140],
    lightblue:[173,216,230],
    lightcyan:[224,255,255],
    lightgreen:[144,238,144],
    lightgrey:[211,211,211],
    lightpink:[255,182,193],
    lightyellow:[255,255,224],
    lime:[0,255,0],
    magenta:[255,0,255],
    maroon:[128,0,0],
    navy:[0,0,128],
    olive:[128,128,0],
    orange:[255,165,0],
    pink:[255,192,203],
    purple:[128,0,128],
    violet:[128,0,128],
    red:[255,0,0],
    silver:[192,192,192],
    white:[255,255,255],
    yellow:[255,255,0],
    transparent: [255,255,255]
};



/******************************************************************************/
/****************************** CLASS ANIMATIONS ******************************/
/******************************************************************************/

var classAnimationActions = ['add', 'remove', 'toggle'],
    shorthandStyles = {
        border: 1,
        borderBottom: 1,
        borderColor: 1,
        borderLeft: 1,
        borderRight: 1,
        borderTop: 1,
        borderWidth: 1,
        margin: 1,
        padding: 1
    };

function getElementStyles() {
    var style = document.defaultView
            ? document.defaultView.getComputedStyle(this, null)
            : this.currentStyle,
        newStyle = {},
        key,
        camelCase;

    // webkit enumerates style porperties
    if (style && style.length && style[0] && style[style[0]]) {
        var len = style.length;
        while (len--) {
            key = style[len];
            if (typeof style[key] == 'string') {
                camelCase = key.replace(/\-(\w)/g, function(all, letter){
                    return letter.toUpperCase();
                });
                newStyle[camelCase] = style[key];
            }
        }
    } else {
        for (key in style) {
            if (typeof style[key] === 'string') {
                newStyle[key] = style[key];
            }
        }
    }
    
    return newStyle;
}

function filterStyles(styles) {
    var name, value;
    for (name in styles) {
        value = styles[name];
        if (
            // ignore null and undefined values
            value == null ||
            // ignore functions (when does this occur?)
            $.isFunction(value) ||
            // shorthand styles that need to be expanded
            name in shorthandStyles ||
            // ignore scrollbars (break in IE)
            (/scrollbar/).test(name) ||

            // only colors or values that can be converted to numbers
            (!(/color/i).test(name) && isNaN(parseFloat(value)))
        ) {
            delete styles[name];
        }
    }
    
    return styles;
}

function styleDifference(oldStyle, newStyle) {
    var diff = { _: 0 }, // http://dev.jquery.com/ticket/5459
        name;

    for (name in newStyle) {
        if (oldStyle[name] != newStyle[name]) {
            diff[name] = newStyle[name];
        }
    }

    return diff;
}

$.effects.animateClass = function(value, duration, easing, callback) {
    if ($.isFunction(easing)) {
        callback = easing;
        easing = null;
    }

    return this.queue(function() {
        var that = $(this),
            originalStyleAttr = that.attr('style') || ' ',
            originalStyle = filterStyles(getElementStyles.call(this)),
            newStyle,
            className = that.attr('class');

        $.each(classAnimationActions, function(i, action) {
            if (value[action]) {
                that[action + 'Class'](value[action]);
            }
        });
        newStyle = filterStyles(getElementStyles.call(this));
        that.attr('class', className);

        that.animate(styleDifference(originalStyle, newStyle), {
            queue: false,
            duration: duration,
            easing: easing,
            complete: function() {
                $.each(classAnimationActions, function(i, action) {
                    if (value[action]) { that[action + 'Class'](value[action]); }
                });
                // work around bug in IE by clearing the cssText before setting it
                if (typeof that.attr('style') == 'object') {
                    that.attr('style').cssText = '';
                    that.attr('style').cssText = originalStyleAttr;
                } else {
                    that.attr('style', originalStyleAttr);
                }
                if (callback) { callback.apply(this, arguments); }
                $.dequeue( this );
            }
        });
    });
};

$.fn.extend({
    _addClass: $.fn.addClass,
    addClass: function(classNames, speed, easing, callback) {
        return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);
    },

    _removeClass: $.fn.removeClass,
    removeClass: function(classNames,speed,easing,callback) {
        return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);
    },

    _toggleClass: $.fn.toggleClass,
    toggleClass: function(classNames, force, speed, easing, callback) {
        if ( typeof force == "boolean" || force === undefined ) {
            if ( !speed ) {
                // without speed parameter;
                return this._toggleClass(classNames, force);
            } else {
                return $.effects.animateClass.apply(this, [(force?{add:classNames}:{remove:classNames}),speed,easing,callback]);
            }
        } else {
            // without switch parameter;
            return $.effects.animateClass.apply(this, [{ toggle: classNames },force,speed,easing]);
        }
    },

    switchClass: function(remove,add,speed,easing,callback) {
        return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);
    }
});



/******************************************************************************/
/*********************************** EFFECTS **********************************/
/******************************************************************************/

$.extend($.effects, {
    version: "1.8.18",

    // Saves a set of properties in a data storage
    save: function(element, set) {
        for(var i=0; i < set.length; i++) {
            if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);
        }
    },

    // Restores a set of previously saved properties from a data storage
    restore: function(element, set) {
        for(var i=0; i < set.length; i++) {
            if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));
        }
    },

    setMode: function(el, mode) {
        if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
        return mode;
    },

    getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value
        // this should be a little more flexible in the future to handle a string & hash
        var y, x;
        switch (origin[0]) {
            case 'top': y = 0; break;
            case 'middle': y = 0.5; break;
            case 'bottom': y = 1; break;
            default: y = origin[0] / original.height;
        };
        switch (origin[1]) {
            case 'left': x = 0; break;
            case 'center': x = 0.5; break;
            case 'right': x = 1; break;
            default: x = origin[1] / original.width;
        };
        return {x: x, y: y};
    },

    // Wraps the element around a wrapper that copies position properties
    createWrapper: function(element) {

        // if the element is already wrapped, return it
        if (element.parent().is('.ui-effects-wrapper')) {
            return element.parent();
        }

        // wrap the element
        var props = {
                width: element.outerWidth(true),
                height: element.outerHeight(true),
                'float': element.css('float')
            },
            wrapper = $('<div></div>')
                .addClass('ui-effects-wrapper')
                .css({
                    fontSize: '100%',
                    background: 'transparent',
                    border: 'none',
                    margin: 0,
                    padding: 0
                }),
            active = document.activeElement;

        element.wrap(wrapper);

        // Fixes #7595 - Elements lose focus when wrapped.
        if ( element[ 0 ] === active || $.contains( element[ 0 ], active ) ) {
            $( active ).focus();
        }
        
        wrapper = element.parent(); //Hotfix for jQuery 1.4 since some change in wrap() seems to actually loose the reference to the wrapped element

        // transfer positioning properties to the wrapper
        if (element.css('position') == 'static') {
            wrapper.css({ position: 'relative' });
            element.css({ position: 'relative' });
        } else {
            $.extend(props, {
                position: element.css('position'),
                zIndex: element.css('z-index')
            });
            $.each(['top', 'left', 'bottom', 'right'], function(i, pos) {
                props[pos] = element.css(pos);
                if (isNaN(parseInt(props[pos], 10))) {
                    props[pos] = 'auto';
                }
            });
            element.css({position: 'relative', top: 0, left: 0, right: 'auto', bottom: 'auto' });
        }

        return wrapper.css(props).show();
    },

    removeWrapper: function(element) {
        var parent,
            active = document.activeElement;
        
        if (element.parent().is('.ui-effects-wrapper')) {
            parent = element.parent().replaceWith(element);
            // Fixes #7595 - Elements lose focus when wrapped.
            if ( element[ 0 ] === active || $.contains( element[ 0 ], active ) ) {
                $( active ).focus();
            }
            return parent;
        }
            
        return element;
    },

    setTransition: function(element, list, factor, value) {
        value = value || {};
        $.each(list, function(i, x){
            unit = element.cssUnit(x);
            if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];
        });
        return value;
    }
});


function _normalizeArguments(effect, options, speed, callback) {
    // shift params for method overloading
    if (typeof effect == 'object') {
        callback = options;
        speed = null;
        options = effect;
        effect = options.effect;
    }
    if ($.isFunction(options)) {
        callback = options;
        speed = null;
        options = {};
    }
        if (typeof options == 'number' || $.fx.speeds[options]) {
        callback = speed;
        speed = options;
        options = {};
    }
    if ($.isFunction(speed)) {
        callback = speed;
        speed = null;
    }

    options = options || {};

    speed = speed || options.duration;
    speed = $.fx.off ? 0 : typeof speed == 'number'
        ? speed : speed in $.fx.speeds ? $.fx.speeds[speed] : $.fx.speeds._default;

    callback = callback || options.complete;

    return [effect, options, speed, callback];
}

function standardSpeed( speed ) {
    // valid standard speeds
    if ( !speed || typeof speed === "number" || $.fx.speeds[ speed ] ) {
        return true;
    }
    
    // invalid strings - treat as "normal" speed
    if ( typeof speed === "string" && !$.effects[ speed ] ) {
        return true;
    }
    
    return false;
}

$.fn.extend({
    effect: function(effect, options, speed, callback) {
        var args = _normalizeArguments.apply(this, arguments),
            // TODO: make effects take actual parameters instead of a hash
            args2 = {
                options: args[1],
                duration: args[2],
                callback: args[3]
            },
            mode = args2.options.mode,
            effectMethod = $.effects[effect];
        
        if ( $.fx.off || !effectMethod ) {
            // delegate to the original method (e.g., .show()) if possible
            if ( mode ) {
                return this[ mode ]( args2.duration, args2.callback );
            } else {
                return this.each(function() {
                    if ( args2.callback ) {
                        args2.callback.call( this );
                    }
                });
            }
        }
        
        return effectMethod.call(this, args2);
    },

    _show: $.fn.show,
    show: function(speed) {
        if ( standardSpeed( speed ) ) {
            return this._show.apply(this, arguments);
        } else {
            var args = _normalizeArguments.apply(this, arguments);
            args[1].mode = 'show';
            return this.effect.apply(this, args);
        }
    },

    _hide: $.fn.hide,
    hide: function(speed) {
        if ( standardSpeed( speed ) ) {
            return this._hide.apply(this, arguments);
        } else {
            var args = _normalizeArguments.apply(this, arguments);
            args[1].mode = 'hide';
            return this.effect.apply(this, args);
        }
    },

    // jQuery core overloads toggle and creates _toggle
    __toggle: $.fn.toggle,
    toggle: function(speed) {
        if ( standardSpeed( speed ) || typeof speed === "boolean" || $.isFunction( speed ) ) {
            return this.__toggle.apply(this, arguments);
        } else {
            var args = _normalizeArguments.apply(this, arguments);
            args[1].mode = 'toggle';
            return this.effect.apply(this, args);
        }
    },

    // helper functions
    cssUnit: function(key) {
        var style = this.css(key), val = [];
        $.each( ['em','px','%','pt'], function(i, unit){
            if(style.indexOf(unit) > 0)
                val = [parseFloat(style), unit];
        });
        return val;
    }
});



/******************************************************************************/
/*********************************** EASING ***********************************/
/******************************************************************************/

/*
 * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
 *
 * Uses the built in easing capabilities added In jQuery 1.1
 * to offer multiple easing options
 *
 * TERMS OF USE - jQuery Easing
 *
 * Open source under the BSD License.
 *
 * Copyright 2008 George McGinley Smith
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list
 * of conditions and the following disclaimer in the documentation and/or other materials
 * provided with the distribution.
 *
 * Neither the name of the author nor the names of contributors may be used to endorse
 * or promote products derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 *
*/

// t: current time, b: begInnIng value, c: change In value, d: duration
$.easing.jswing = $.easing.swing;

$.extend($.easing,
{
    def: 'easeOutQuad',
    swing: function (x, t, b, c, d) {
        //alert($.easing.default);
        return $.easing[$.easing.def](x, t, b, c, d);
    },
    easeInQuad: function (x, t, b, c, d) {
        return c*(t/=d)*t + b;
    },
    easeOutQuad: function (x, t, b, c, d) {
        return -c *(t/=d)*(t-2) + b;
    },
    easeInOutQuad: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t + b;
        return -c/2 * ((--t)*(t-2) - 1) + b;
    },
    easeInCubic: function (x, t, b, c, d) {
        return c*(t/=d)*t*t + b;
    },
    easeOutCubic: function (x, t, b, c, d) {
        return c*((t=t/d-1)*t*t + 1) + b;
    },
    easeInOutCubic: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t + b;
        return c/2*((t-=2)*t*t + 2) + b;
    },
    easeInQuart: function (x, t, b, c, d) {
        return c*(t/=d)*t*t*t + b;
    },
    easeOutQuart: function (x, t, b, c, d) {
        return -c * ((t=t/d-1)*t*t*t - 1) + b;
    },
    easeInOutQuart: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
        return -c/2 * ((t-=2)*t*t*t - 2) + b;
    },
    easeInQuint: function (x, t, b, c, d) {
        return c*(t/=d)*t*t*t*t + b;
    },
    easeOutQuint: function (x, t, b, c, d) {
        return c*((t=t/d-1)*t*t*t*t + 1) + b;
    },
    easeInOutQuint: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
        return c/2*((t-=2)*t*t*t*t + 2) + b;
    },
    easeInSine: function (x, t, b, c, d) {
        return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
    },
    easeOutSine: function (x, t, b, c, d) {
        return c * Math.sin(t/d * (Math.PI/2)) + b;
    },
    easeInOutSine: function (x, t, b, c, d) {
        return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
    },
    easeInExpo: function (x, t, b, c, d) {
        return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
    },
    easeOutExpo: function (x, t, b, c, d) {
        return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
    },
    easeInOutExpo: function (x, t, b, c, d) {
        if (t==0) return b;
        if (t==d) return b+c;
        if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
        return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
    },
    easeInCirc: function (x, t, b, c, d) {
        return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
    },
    easeOutCirc: function (x, t, b, c, d) {
        return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
    },
    easeInOutCirc: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
        return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
    },
    easeInElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    },
    easeOutElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
    },
    easeInOutElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
        return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
    },
    easeInBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158;
        return c*(t/=d)*t*((s+1)*t - s) + b;
    },
    easeOutBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158;
        return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
    },
    easeInOutBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158;
        if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
        return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
    },
    easeInBounce: function (x, t, b, c, d) {
        return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b;
    },
    easeOutBounce: function (x, t, b, c, d) {
        if ((t/=d) < (1/2.75)) {
            return c*(7.5625*t*t) + b;
        } else if (t < (2/2.75)) {
            return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
        } else if (t < (2.5/2.75)) {
            return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
        } else {
            return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
        }
    },
    easeInOutBounce: function (x, t, b, c, d) {
        if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
        return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
    }
});

/*
 *
 * TERMS OF USE - EASING EQUATIONS
 *
 * Open source under the BSD License.
 *
 * Copyright 2001 Robert Penner
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list
 * of conditions and the following disclaimer in the documentation and/or other materials
 * provided with the distribution.
 *
 * Neither the name of the author nor the names of contributors may be used to endorse
 * or promote products derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */

})(jQuery);