angular/angular.js

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src/ngAnimate/animateJs.js

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F
3 days
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'use strict';

// TODO(matsko): use caching here to speed things up for detection
// TODO(matsko): add documentation
//  by the time...

var $$AnimateJsProvider = ['$animateProvider', /** @this */ function($animateProvider) {
  this.$get = ['$injector', '$$AnimateRunner', '$$jqLite',
       function($injector,   $$AnimateRunner,   $$jqLite) {

    var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
         // $animateJs(element, 'enter');
    return function(element, event, classes, options) {
      var animationClosed = false;

      // the `classes` argument is optional and if it is not used
      // then the classes will be resolved from the element's className
      // property as well as options.addClass/options.removeClass.
      if (arguments.length === 3 && isObject(classes)) {
        options = classes;
        classes = null;
      }

      options = prepareAnimationOptions(options);
      if (!classes) {
        classes = element.attr('class') || '';
        if (options.addClass) {
          classes += ' ' + options.addClass;
        }
        if (options.removeClass) {
          classes += ' ' + options.removeClass;
        }
      }

      var classesToAdd = options.addClass;
      var classesToRemove = options.removeClass;

      // the lookupAnimations function returns a series of animation objects that are
      // matched up with one or more of the CSS classes. These animation objects are
      // defined via the module.animation factory function. If nothing is detected then
      // we don't return anything which then makes $animation query the next driver.
      var animations = lookupAnimations(classes);
      var before, after;
      if (animations.length) {
        var afterFn, beforeFn;
        if (event === 'leave') {
          beforeFn = 'leave';
          afterFn = 'afterLeave'; // TODO(matsko): get rid of this
        } else {
          beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1);
          afterFn = event;
        }

        if (event !== 'enter' && event !== 'move') {
          before = packageAnimations(element, event, options, animations, beforeFn);
        }
        after  = packageAnimations(element, event, options, animations, afterFn);
      }

      // no matching animations
      if (!before && !after) return;

      function applyOptions() {
        options.domOperation();
        applyAnimationClasses(element, options);
      }

      function close() {
        animationClosed = true;
        applyOptions();
        applyAnimationStyles(element, options);
      }

      var runner;

      return {
        $$willAnimate: true,
        end: function() {
          if (runner) {
            runner.end();
          } else {
            close();
            runner = new $$AnimateRunner();
            runner.complete(true);
          }
          return runner;
        },
        start: function() {
          if (runner) {
            return runner;
          }

          runner = new $$AnimateRunner();
          var closeActiveAnimations;
          var chain = [];

          if (before) {
            chain.push(function(fn) {
              closeActiveAnimations = before(fn);
            });
          }

          if (chain.length) {
            chain.push(function(fn) {
              applyOptions();
              fn(true);
            });
          } else {
            applyOptions();
          }

          if (after) {
            chain.push(function(fn) {
              closeActiveAnimations = after(fn);
            });
          }

          runner.setHost({
            end: function() {
              endAnimations();
            },
            cancel: function() {
              endAnimations(true);
            }
          });

          $$AnimateRunner.chain(chain, onComplete);
          return runner;

          function onComplete(success) {
            close(success);
            runner.complete(success);
          }

          function endAnimations(cancelled) {
            if (!animationClosed) {
              (closeActiveAnimations || noop)(cancelled);
              onComplete(cancelled);
            }
          }
        }
      };

      function executeAnimationFn(fn, element, event, options, onDone) {
        var args;
        switch (event) {
          case 'animate':
            args = [element, options.from, options.to, onDone];
            break;

          case 'setClass':
            args = [element, classesToAdd, classesToRemove, onDone];
            break;

          case 'addClass':
            args = [element, classesToAdd, onDone];
            break;

          case 'removeClass':
            args = [element, classesToRemove, onDone];
            break;

          default:
            args = [element, onDone];
            break;
        }

        args.push(options);

        var value = fn.apply(fn, args);
        if (value) {
          if (isFunction(value.start)) {
            value = value.start();
          }

          if (value instanceof $$AnimateRunner) {
            value.done(onDone);
          } else if (isFunction(value)) {
            // optional onEnd / onCancel callback
            return value;
          }
        }

        return noop;
      }

      function groupEventedAnimations(element, event, options, animations, fnName) {
        var operations = [];
        forEach(animations, function(ani) {
          var animation = ani[fnName];
          if (!animation) return;

          // note that all of these animations will run in parallel
          operations.push(function() {
            var runner;
            var endProgressCb;

            var resolved = false;
            var onAnimationComplete = function(rejected) {
              if (!resolved) {
                resolved = true;
                (endProgressCb || noop)(rejected);
                runner.complete(!rejected);
              }
            };

            runner = new $$AnimateRunner({
              end: function() {
                onAnimationComplete();
              },
              cancel: function() {
                onAnimationComplete(true);
              }
            });

            endProgressCb = executeAnimationFn(animation, element, event, options, function(result) {
              var cancelled = result === false;
              onAnimationComplete(cancelled);
            });

            return runner;
          });
        });

        return operations;
      }

      function packageAnimations(element, event, options, animations, fnName) {
        var operations = groupEventedAnimations(element, event, options, animations, fnName);
        if (operations.length === 0) {
          var a, b;
          if (fnName === 'beforeSetClass') {
            a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass');
            b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass');
          } else if (fnName === 'setClass') {
            a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass');
            b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass');
          }

          if (a) {
            operations = operations.concat(a);
          }
          if (b) {
            operations = operations.concat(b);
          }
        }

        if (operations.length === 0) return;

        // TODO(matsko): add documentation
        return function startAnimation(callback) {
          var runners = [];
          if (operations.length) {
            forEach(operations, function(animateFn) {
              runners.push(animateFn());
            });
          }

          if (runners.length) {
            $$AnimateRunner.all(runners, callback);
          }  else {
            callback();
          }

          return function endFn(reject) {
            forEach(runners, function(runner) {
              if (reject) {
                runner.cancel();
              } else {
                runner.end();
              }
            });
          };
        };
      }
    };

    function lookupAnimations(classes) {
      classes = isArray(classes) ? classes : classes.split(' ');
      var matches = [], flagMap = {};
      for (var i = 0; i < classes.length; i++) {
        var klass = classes[i],
            animationFactory = $animateProvider.$$registeredAnimations[klass];
        if (animationFactory && !flagMap[klass]) {
          matches.push($injector.get(animationFactory));
          flagMap[klass] = true;
        }
      }
      return matches;
    }
  }];
}];