ant-design/ant-design

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.dumi/hooks/useMenu.tsx

Summary

Maintainability
D
2 days
Test Coverage

Function useMenu has 125 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const useMenu = (options: UseMenuOptions = {}): readonly [MenuProps['items'], string] => {
  const fullData = useFullSidebarData();
  const { pathname, search } = useLocation();
  const sidebarData = useSidebarData();
  const { before, after } = options;
Severity: Major
Found in .dumi/hooks/useMenu.tsx - About 5 hrs to fix

    Function menuItems has 118 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      const menuItems = useMemo<MenuProps['items']>(() => {
        const sidebarItems = [...(sidebarData ?? [])];
    
        // 将设计文档未分类的放在最后
        if (pathname.startsWith('/docs/spec')) {
    Severity: Major
    Found in .dumi/hooks/useMenu.tsx - About 4 hrs to fix

      Function useMenu has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

      const useMenu = (options: UseMenuOptions = {}): readonly [MenuProps['items'], string] => {
        const fullData = useFullSidebarData();
        const { pathname, search } = useLocation();
        const sidebarData = useSidebarData();
        const { before, after } = options;
      Severity: Minor
      Found in .dumi/hooks/useMenu.tsx - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function MenuItemLabelWithTag has 29 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      const MenuItemLabelWithTag: React.FC<MenuItemLabelProps> = (props) => {
        const { styles } = useStyle();
        const { before, after, link, title, subtitle, search, tag, className } = props;
        if (!before && !after) {
          return (
      Severity: Minor
      Found in .dumi/hooks/useMenu.tsx - About 1 hr to fix

        Function MenuItemLabelWithTag has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

        const MenuItemLabelWithTag: React.FC<MenuItemLabelProps> = (props) => {
          const { styles } = useStyle();
          const { before, after, link, title, subtitle, search, tag, className } = props;
          if (!before && !after) {
            return (
        Severity: Minor
        Found in .dumi/hooks/useMenu.tsx - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                      ...(childrenGroup.default?.map((item) => ({
                        label: (
                          <Link to={`${item.link}${search}`}>
                            {before}
                            {item?.title}
        Severity: Major
        Found in .dumi/hooks/useMenu.tsx and 1 other location - About 2 hrs to fix
        .dumi/hooks/useMenu.tsx on lines 148..157

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 81.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                          children: children?.map((item) => ({
                            label: (
                              <Link to={`${item.link}${search}`}>
                                {before}
                                {item?.title}
        Severity: Major
        Found in .dumi/hooks/useMenu.tsx and 1 other location - About 2 hrs to fix
        .dumi/hooks/useMenu.tsx on lines 131..140

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 81.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 18 locations. Consider refactoring.
        Open

          const { before, after, link, title, subtitle, search, tag, className } = props;
        Severity: Major
        Found in .dumi/hooks/useMenu.tsx and 17 other locations - About 40 mins to fix
        .dumi/pages/index/components/Group.tsx on lines 40..40
        .dumi/theme/slots/Header/Navigation.tsx on lines 33..42
        components/anchor/style/index.ts on lines 29..38
        components/button/style/index.ts on lines 399..408
        components/calendar/Header.tsx on lines 26..27
        components/calendar/Header.tsx on lines 80..81
        components/card/style/index.ts on lines 275..284
        components/layout/style/index.ts on lines 284..293
        components/list/style/index.ts on lines 73..82
        components/menu/style/index.ts on lines 381..390
        components/menu/style/vertical.ts on lines 9..18
        components/statistic/style/index.ts on lines 23..32
        components/switch/style/index.ts on lines 87..96
        components/table/style/bordered.ts on lines 8..17
        components/table/style/fixed.ts on lines 7..16
        components/tabs/style/index.ts on lines 659..668
        components/typography/Base/Ellipsis.tsx on lines 129..129

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 48.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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